1993 Balrog

1993 Balrog

In hindsight, the 90‘s Street Fighter II crossover was somewhat surreal. I say this, because GI Joe has very rarely done this sort crossover, and really hasn’t done anything like it ever since. Now, that doesn’t count the multitude of times GI Joes have been recycled into other toy lines, which you saw back in the 90‘s for Mortal Kombat, and even in recent years for The Hulk, and Jurassic Park most recently. Heck, even the comic-inspired Transformers Crossover sets were something that only existed as SDCC exclusives, and somewhat phoned-in ones at that.

One could look at the series as a desperate attempt to keep GI Joe relevant on Hasbro’s end, but I personally think it was well played. While none of these toys are spectacular, Hasbro pretty much picked the best 90‘s gaming franchise to tie into GI Joe. Of course, that’s not to say I wouldn’t have welcomed a Megaman X crossover, but I already had a Sigma via Armor Tech Destro, so I didn’t need that anyway.

Balrog is a real highlight among the Street Fighter figures. He’s entirely a repaint of Big Boa, with a new head. Frankly, I like this figure a lot better than Big Boa, and I feel he actually integrates into the Cobra design aesthetic better. The blue on his pants is more in line with Cobra blue, and the new head looks more reasonable than Big Boa’s. The Club used this head for Lt. Claymore, and that was a surprisingly good repaint on their part, though sometimes I still just prefer this Balrog to him.

In my mythos, Balrog is a Cobra strongly affiliated with the Dreadnoks, so while he’s not an official member of that group, he’s best-buddies with Torch and Ripper. In ways, I kind of imagine him being a hybrid of Burnout and Lt. Claymore, and using him this way gives him a little more versatility. Primarily, he functions as a Cobra drill sergeant, but he also doubles as a field commander and a liaison to the Dreadnoks, who are often difficult to negotiate with.

The parts were pretty cool with Balrog, though I’ve never personally acquired a complete example. He included virtually identical boxing gloves to the ones Big Boa had, just sans the Cobra symbols. Other than that, he included most of the same parts found with the Headhunter Storm Trooper and a few other figures, which were: ‘92 Destro’s pistol, the Rock Viper rifle, ‘88 Shockwave’s knife, and the launcher from the Headhunter Storm Trooper, with an extra hook-missile only shared with Blanka.

There’s a second Balrog that came out in the Street Fighter movie line, which is an even cooler repaint of Salvo, with this toy’s head. I’ve tried getting one on and off for years, but at this point I’ve settled on this version as that figure is much harder to find at a fair price. It also does not have the benefit of improving an older sculpt in the way that this ‘93 repaint salvages the Big Boa mold.

Street Fighter figures like Balrog used to fall into the category me and some others knew as “dolla-hollas”. Like with everything else now though, they tend to cost a bit more, and are a bit harder to find. Complete Balrog’s are pretty hard to come by, and seem to fetch about $45, though you can get an incomplete one around $15, which is a reasonable option since most of his parts are generic.

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1993 Balrog Links:

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Half the Battle

1993 Mudbuster

1993 Mudbuster

90‘s GI Joe figures are awesome; 90‘s GI Joe vehicles however, more often suck. I have some I really like, but it seems like in most cases, the good 90‘s vehicles are only “mostly okay”, while the bad vehicles are really bad, at least compared to the quality of the 80‘s line. The Mudbuster is one of the former, and is an overall, mostly okay party wagon.

The Mudbuster is essentially a pickup truck with a turret in the back, which I have to admit, feels pretty unimpressive for the world’s most daring anti-terror task force. Sometimes I rationalize GI Joe having more primitive equipment like this, by ignoring the code name and imagining a scenario where vehicles like the Mudbuster are pieced together on the job, from civilian vehicles found in third-world countries where a mission is taking place. At the very least, the Mudbuster gives my imagination something more to work with than the Battle Wagon, which is a similar thing but way worse.

As a basic truck-type toy, the Mudbuster is a lot of fun and a nice contemporary vehicle to a collection of 90‘s Joe items. As a kid, this was a go-to vehicle for me from my brother’s collection, with the only vehicles I really liked more being the Tiger Sting, the Lynx, and the Brawler. The Mudbuster is small, easy to play with, and can fit a generous number of Joes for what it is.

Overall, the Mudbuster feels pretty solid, at least when compared to something terrible like the Rat. However, 90‘s cheapness is apparent here, which is part of why I consider this vehicle less when compared to a similar 80‘s item. I very much dislike the emptiness of it’s interior, which does not feature a steering wheel like the VAMP. Despite this, the driver’s area is still somewhat cramped, especially for the beefy 90‘s sculpts that would be intended to sit in it.

The gimmicks feel pretty basic, there’s a battering-ram on the front bumper that works using a rubber-band and a button in the truck-bed. Personally I think it’s pretty lame, and the band won’t last too well either. Getting a figure to pose with the turret is a pain; it’s doable, but it also feels like a really good way to break a thumb or heel at this point. The launcher had some weird grappling-hook type thing that you could tie to the vehicle, and to be honest, I also think this is rather dumb looking, and a weak point to the vehicle overall. It looks better with the spare missiles that come with it, which is kind of neat: it includes three unique missiles that can all be stored in the back.

The Mudbuster’s colors are decent. Overall, the turquoise and blue is a good look and the vehicle isn’t as obnoxiously colored as something like the Badger. The only bad thing is that it’s still pretty incohesive, and the turquoise really breaks the feeling of this thing being a piece of military equipment. Then again, going back to my earlier narrative, it’s a little more believable if you contemplate it as a retrofitted civilian vehicle.

Mudbuster’s are super common, you can usually get a complete one for around $15 or less. I don’t have a particular obsession with trucks, but a lot of people, especially rural people, really love trucks in any capacity, and I imagine that translated into a strong-selling vehicle in ‘93. These days, the Mudbuster probably isn’t a must-have vehicle, but it’s a nice piece for display with it’s contemporary toys. If you compare it to the VAMP, it’s a much weaker toy, but without that comparison, the Mudbuster is good enough on it’s own.

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1993 Mudbuster Links:

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1992 Duke

1992 Duke

I have no shortage of Duke figures, so when it comes to Duke, I can be picky. A lot of Duke figures are pretty good, but because I have so many others, their flaws render them less useful in my collection. A good example of a figure I never use, is 1992 Duke.

In my collection, this figure is mostly invalidated by both 1994 Duke, and Desert Patrol Stalker who uses the same sculpt in similar colors. That’s not really a knock against this figure, because this toy is good in it’s own right. However, I slightly prefer the sculpt and design of ‘94 Duke, and likewise, Stalker is a slightly more interesting use of the sculpt. With that, this becomes another Duke among many who doesn’t have much to do in my collection.

This figure is fairly memorable though, as the go-to design for a 90‘s Duke. You saw it pop up with some regularity in the contemporary media, which is more than I can say for Tiger Force Duke. I always associate this Duke mostly with the DIC cartoon, which for the most part, should be a bad thing, but it’s something at the very least.

The details of the sculpt are nice, and I like the design overall. However, the biggest issue is that the chest is overly buff. This is irritating, because the arms can’t even sit flush with the waist. Usually 90‘s buff sculpts aren’t so much of a problem, but he has a thick chest paired with thick arms, which unfortunately makes the figure look silly more often than not. Other than that, it’s a nice looking design. The vest has a nicely futuristic look to me, which I think matches nicely with the aesthetics we saw in the past from several figures. A lot of fans are also quick to make fun of V1 Duke’s smug, grinning expression, which is in contrast to the more stern, serious sculpt we see here.

The colors are perfect on this figure, at least to my sense of aesthetics. The beige and tans are a great tone, and the contrast of the red camouflage livens the figure up just enough, without being obnoxious. The gold paint on his grenade and a few other details also contrasts nicely without standing out too much. It was nice to see a figure with this much balance in it’s colors at this point in the line.

His parts aren’t my favorites, but they’re nice enough. Included is a brown rifle and knife, a helmet, and a missile-launcher, with missiles, seat and a tripod. The brown plastic on the rifle and knife strike me as being a little more delicate than typical, but other than that, the sculpts look well enough. The missile launcher is a mildly interesting contraption, as it can be both carried as a backpack, and sat on while in use. I think it looks silly, but it was neat that they were still trying new things. The missile launchers were much more phoned-in on figures from ’93 and ’94.

This mold and parts from it got more use than they probably should have. A fairly nice woodland-camo version came out in the 2001 ARAHC line, and it popped up again as the excellent, aforementioned Desert Patrol Stalker figure in ‘04. The arms and chest were used for ’01 Leatherneck, and the head and biceps were also used to make Agent Faces in ‘03, and later the biceps for all of the releases of the 2000‘s Crimson Guard and the Shadow Guard. The arms are easily the worst part of this toy, so it’s a shame they used them on the Crimson Guards from that era.

It’s easy to find this Duke in good shape, and mostly complete examples fetch around $15. With that said, he’s usually missing at least the knife, and it’s pretty common to find his gun broken too. Most of his parts besides his helmet really aren’t all that necessary though, and he looks pretty good in a 90‘s display without any of his parts. He’s not a must have figure, but he’s one that’s good enough to have, especially if you like 90‘s Joes.

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1992 Duke Links:

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