1988 RPV

1988 RPV

The RPV, or “Remote Pilot Vehicle”, is one of those ideas for a GI Joe toy that’s actually rather cool and interesting, but comes across somewhat bland as an actual toy. I’ve seen this toy get put through some harsh put-downs by collectors at various points, though I think there’s other GI Joe vehicles that are more deserving of thorough admonishment. Still, it’s a somewhat flawed vehicle, but not without it’s merits.

So, to my limited understanding of Cold War-era RPV launchers, this vehicle is actually fairly realistic and would serve a real purpose. Remote Pilot Vehicles, or as you may know them now by the modern acronym UAV, were first being used for reconnaissance and intelligence operations around 1960 during the Vietnam War. At the time, these vehicles were top-secret of course, and they looked a lot different than the drone equipped on GI Joe’s RPV, but it’s another element that ties back to ARAH’s heavy reliance on Vietnam-era military tech. I’m not sure if either the drone or the launching vehicle here is based on any particular real-word equipment, but similar vehicles would’ve been in use around the time of this toy’s release.

A major problem for the toy, is that I don’t think too many people really understand how one of these would work, especially not in 1988. With some cursory reading, I can imagine a few scenarios where the RPV could be involved with some very fun GI Joe adventures, but I doubt so many children of the 80‘s knew too much about these, which meant those adventures probably never happened.

Aviation history aside, the RPV has a critical problem as a toy: It doesn’t do much. Small vehicles are limited in what they can provide, but the RPV essentially launches it’s drone and sits there. Just by way of it’s gimmicks, it’s a little more interesting than the Battle Barge, but this isn’t a toy that does a whole lot of things. Of course, it has some then requisite features to make it a tad more interesting, like a tow-hook and the seat-belt. The drone has a removable nose cone too, which reveals some computer details.

My biggest gripe with this vehicle is no doubt the radar station. When fully hooked up it makes this vehicle really cumbersome and tedious to move around. It connects to the RPV via a standard rubber-hose like most figures included. Unfortunately though, the pegs for it are in these odd recesses on both the vehicle and the radar station, meaning you can’t gently push the hose on like you normally would. I had both pegs break on me recently, so I blame it on that.

In Europe there was a significant recolor of this vehicle, where the tan was replaced with silver and the white was replaced with Cobra-blue. Just for it’s oddness I’d kind of like one, but between the fact that it’s terribly hard to find, and that the RPV isn’t something you need more than one of, I doubt I’ll ever bother with it. The color choices were especially weird on it though, as it makes it look more like the Cobra Adder than any existing Joe vehicle.

The RPV is virtually worthless. Mint complete examples sold by toy dealers who can usually get 300% of a figure’s value at auction, can only sell the RPV for $8 to $10. It’s odd, niche, and doesn’t fit with any particularly beloved subset of figures, so I think there’s generally not much of a market for it. Despite that, I personally feel like this was the best drone-related vehicle in the entire toy line, and there’s enough there that it’s worth having.

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1988 RPV Links:

3D Joes

Toys from the Past (European variant)

A Real American Book

1992 Road Pig (Super Sonic Fighters)

1992 Road Pig (Super Sonic Fighters)

In my early years collecting Joe, I really didn’t like the later Dreadnoks all that much. For me, the Dreadnoks stopped at Buzzer, Ripper and Torch. So while I was collecting 25th figures and the tail end of the New-Sculpt era, Dreadnoks other than those three were something I didn’t put a lot of energy into acquiring. My opinions on a lot of topics haven’t changed that much over the years, but Dreadnoks are something I found myself increasingly open to, including zany figures like Sonic Fighters Road Pig.

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Dreadnoks work for me a lot more now than they used to. At a time, I saw them as goofy, Mad Max crossed with the Garbage Pail Kids type characters. Figures like Road Pig, Zarana or Gnawgahyde seemed to me more like some kind of gross-out toy, much more on the cartoonish end rather than the extremely serious and at all times realistic military drama that was GI Joe. My thinking about Cobra has changed a lot over time though, and frankly, the Dreadnoks and how they operate seem a lot more fun and really-stuck now than it used to. In particular, I like them for acting as mercenaries that seem less elite or polished than your typical Cobra with a face. They also account for about half of all Cobra’s that aren’t army-builders, which is nice when Computer-Nerd Viper V3 gets boring.

In recent years, this has become my favorite version of Road Pig. The colors are harsh, and it’s not as detailed as the ‘88 release, but at the same time he sees some benefits from being a neon repaint. First, he really stands out; the obnoxious orange skin-tone coupled with the rest of his colors leaves him instantly noticeable in any environment. It also suits the character a good deal, as Road Pig’s supposed to be a gaudy, nasty looking guy, so the neon colors make sense and work well with him. I think the last thing I really like, is just how distinct the figure is next to his respective peers. A lot of the Dreadnoks often feel like retreads of similar designs and colors, but this one doesn’t fit with much besides maybe Ninja Force Zartan.

Of course, that subjective reasoning aside, this Road Pig is an UGLY figure, and there’s not much disputing that. The skin-tone is such a weird and unnatural color, that also has the misfortune of contrasting poorly with his orange hair. There’s also something that bothers me about the crossbow bolts on his leg, seeing as how he no longer includes the accessory that’s in reference to (although, you can fix that by giving him the parts from the Night Creeper Leader).

His accessories are something else that received an overhaul, and once again I don’t at all mind this. Included with Sonic Fighters Road Pig is an orange machine gun, an orange flamethrower, his original shoulder pad in orange, a backpack that makes lights and sounds, and a figure stand. So besides the shoulder pad, the original hammer, crossbow and arm-shield are gone, though personally I don’t see this as much of a loss. While these guns aren’t marvelous, they do the job decently and even look alright with a few other 90‘s figures that have orange colors. Similarly, ‘88 Road Pig’s parts never really worked well for me; the clip-on on parts in particular always felt cumbersome and fell off too much.

A complete ‘91 Road Pig should cap out around $25, but $20 is probably a more reasonable price. Typing that feels weird to me, as this used to be a figure nobody wanted. I only bought one for doing silly things with, until he grew on me some large amount. Of course, we’re also at the point where $20 really isn’t a lot of money, so in that regard I think it’s a nice figure and probably worth it.

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1992 Road Pig (Super Sonic Fighters) Links:

Forgotten Figures

3D Joes

Half the Battle

1993 Mutt & Junkyard

1993 Mutt & Junkyard

I’ve really come to be fascinated by the 1993 lineup of figures. It’s weird, because I really don’t think this is a very strong year quality-wise, and I’d even go further to say it might even be the worst year of the 90‘s. Garish colors, generic accessories, a deluge of low-quality repaints, those are just some of the problems that reach their peak in this year, while the ‘94 figures seemed to make a return to better quality overall. Still, the ‘93 figures feel interesting to me, I think if nothing else for just how odd so many of them are.

‘93 Mutt & Junkyard is one of those repaint oddities that makes me scratch my head in some ways, but I really like the figure. Mutt doen’t have a bad figure of his four releases in ARAH, though speaking of which, the first thing I find odd is that Mutt (& Junkyard) got four releases! He seems like such an odd character to dedicate two molds and two repaints to for back then, but I suppose dogs are popular, so that’s probably a selling point that warranted his occasional return.

The colors are so-so on this version of the sculpt. The orange doesn’t really bother me, and browns and greens are exactly the same as the DEF release. Still, the orange and blue are just so saturated, it throws off the look of the other parts. Oddly, I think the bright colors look nicer for night-shots with cool and dark colors, as it makes him a little easier to see. It’s a niche reasoning, but for me it matters a lot, since photos are one of the ways I still get to enjoy playing with my toys.

He’s a very bulky sculpt, though it’s not as odd or inhibiting to him as it is for others (Like Mace). According to his filecard, he’s wearing a life vest flak jacket, which I find neat and mildly justifies the aforementioned orange color. It also gives him some added life for your boat and naval crews, which is nice (and likely meant to tie-in with the Shark 9000). He’s also really decked out with shin-guards and elbow-pads, which makes him a few shades of black away from being a POC or Classified figure. Other than that, it’s a modest and simple sculpt that I like a lot.

gi joe mutt & junkyard 1993 vintage toy hasbro battle corps DEF

Note that the G11 here appears to be a bad casting. It’s perfectly smooth on all of the parts where details are missing. I also just realized that one of the childhood G11’s I have is shiny and one is dull, so they are not exactly the same as most sites indicate. If you know which one is Headman’s and which one is Mutt’s, I”d love to hear it.

The pistol connoisseur in me is very glad that DEF Mutt’s pistol made a return for this release, with the addition of Headman’s gear, only with an opaque launcher and no light. Included is his pistol, Junkyard, Headman’s G11, missile launcher and a stand. The pistol is a really nice sculpt worthy of having multiples off. To that end, I think it’s really sad that a nice accessory like this wasn’t used more in favor of something awful like V1 Shockwave’s pistol. The Headman gear is really weird: a drug-kingpin having a tacky, gold G11 made some sense, but why Mutt? It just seems so odd for him to be toting around an experimental prototype gun (With costly, proprietary ammo!), and one that’s in gold no less. Might’ve been cool if we had gotten this sculpt in black, but for now it remains another addition to Saddam Hussein’s armory. Oh, and Junkyard is the same toy dog he was in ‘84, which interestingly makes him quite an old accessory to still be in use by this point.

It’s hard to peg down exactly what a ‘93 Mutt and Junkyard are worth right now. At the very least, you can get a complete one for $20 and a carded one for $30, so he’s not worth too much. Of course many examples are missing his pistol, but even that part is not too hard to come by on it’s own. With a little luck, I think a complete one should really only be worth around $15, since most of his parts are not unique and appear to be fairly common.

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1993 Mutt & Junkyard Links:

Half the Battle

3D Joes

Joe a Day

1989 Python Viper

1989 Python Viper

Viper repaints are something I like; Python Patrol repaints are another thing I like. Naturally, I like the Python Viper a lot because of this, but that’s not much of a surprise. It’s not a figure that does anything particularly amazing, though at face value it’s probably the best Viper repaint ever made, which by extension makes it the best Python Patrol figure ever made too.

The Python Patrol as a whole, is a set that works best in harmony with each other, though not so much piecemeal. Each figure’s colors pulls off another in various ways, which makes oddball repaints like the Python Crimson Guard look much more reasonable when in the company of the Python Viper and Tele-Viper. I think that’s part of why some fans desire a requisite Python repaint for virtually every Cobra, since they have a nice aesthetic and represent an interesting idea, though not many figures outside of their group really match with them much.

I never got to read most of the Marvel comics until just recently, and the comic’s take on them as stealth units being deployed by Darklon in eastern Europe struck me as an interesting idea. In particular, I’ve always viewed them as Cobra’s jungle fighters, since that’s what almost everything else seems to pin them as, including the fact that they’re the Cobra analog to the Tiger Force. Besides that though, pairing them with Darklon and other contemporary Cobra’s is antithetical to my view of them as a harmonious set; it’s cool, but I still don’t think it looks as good in practice.

The Python Viper is very nice for several reasons. One is that his colors are mostly gray and black with some yellow details, which is pretty much the perfect ratio of drab to bright colors for a GI Joe figure. The brighter gray is also very nice for appreciating the sculpted details of the Viper mold, which are much easier to overlook on the original blue and black colors. Other than that, it’s cool because it’s different. That may sound dismissive, but army-builder repaints like the Python Patrol are usually a little superfluous like that.

You get the same rifle and backpack from the ‘86 Viper, just now in black. It’s a simple kit that works, and while the light-gray weapons were originally something I didn’t mind, the Viper rifle looks much more convincing in darker colors. I would like them even more if I actually owned some, though Python Patrol gear always runs up the price of a figure more than I feel like it’s worth. If given the choice, I’d rather have two Vipers with replacement guns than one that’s complete.

I feel like prices are faltering some on Python Patrol items, at least from the height of the post-covid market. Oddball auctions for Vipers are starting trend lower, though just a few months ago there were still tons that were hitting upwards of $40. Incomplete figures usually go for less than $20, which is a slightly more reasonable amount. I get the sneaking feeling the prices on the Python Patrol got pushed way up by that wave of post-covid speculators, and a lot of morons who were hoarding oddities as “investments”. I like these a lot, but I won’t be getting any more until prices come down.

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1989 Python Viper Links:

Forgotten Figures

Joe A Day

Half the Battle

Joebattlelines