2001 Tripwire

2001 Tripwire

I was recently reminded when I read this post on Forgotten Figures that the ARAHC line turned 20 this year, which is curious to think about. As a kid, I pretty much passed over these entirely, so it was fun to collect them later in the 2000‘s when 25th Anniversary was the only thing anyone cared about. A lot of these were some pretty good repaints, that really fell short just by way of their extremely drab colors and the repetition of certain mold choices. Of course, Tripwire here is only 19 years old, but it’s the same line and more importantly: I wanted to write about him.

Tripwire is mostly similar to his ‘83 figure, and at a glance you might mistake him for that release when used in a photo. The only real difference is that the colors here are much, much darker than on the ‘83 figure. The green is now a dark olive, while gray is swapped for black. To me, it kind of seemed like a nice way to re-release a Tripwire figure that’s unique apart from the original, but still close enough that it works in lieu of that figure. It’s dark and a little boring, but also looks a little more realistic, so it’s a fair trade-off.

One thing I hate about the Tripwire mold is it’s penchant for “brown nosing”. You know, it’s the same problem the Televipers and Slipstream have. Because the face is painted onto plastic colored to match the rest of the uniform, as soon as something nicks his nose, there’s a huge dark spot left there. My ARAHC Tripwire has a boogered nose like this, because I got him in a lot with a bunch of other ARAHC figures all at once for a couple of dollars. It was a deal too good to pass up, but it’s still always bugged me. I think I’ll repaint it soon.

As for accessories, Tripwire comes equipped with the entirety of his original loadout. You get his mine detector, 3 mines and backpack just like always. Although exploring Tripwire’s secondary specialty of demolitions would seem interesting, I’m glad they managed to keep him with his original parts.

I’ve really enjoyed this figure in my collection over the years- to the point I’ve yet to acquire a V1 Tripwire. Objectively speaking, it’s a drab Tripwire repaint in a line that featured too many drab repaints. However, on his own it’s a workable figure that does well to represent a classic character. I suppose another way of saying that, is that the only thing that holds this figure back is the line he’s associated with.

You can get this Tripwire around $7, and he’s commonly in lots with the Big Brawler he came packaged with, as well as other ARAHC figures. ARAHC lots are common and usually don’t go for much still, so if you aren’t offended by the overall drabness of the line, you can usually get figures like this one with a few extras for a lot less. They are good toys in all honesty, they really just suffer from bad marketing choices.

2001 Tripwire ARAH ARAHC GI Joe Cobra Hasbro vintage action figure
2001 Tripwire ARAH ARAHC GI Joe Cobra Hasbro vintage action figure

2001 Tripwire Links:

Yo Joe

1993 Headhunter

1993 Headhunter

An odd phenomena from the end of ARAH was Hasbro’s penchant for slight repaint color variations. Not really new figures, but re-releases with small changes, like different parts and usually a swapped color on a single paint application. Most of the time these weren’t very great recolors, and that’s really the case with this Headhunter. But, it’s a gaudy drug-dealer who wears fluorescent green gloves, so I like him anyway.

I never really wanted this figure when I first got back into vintage collecting, mainly because I saw him as a downgrade to a figure I already had. Why buy fluorescent green Headhunters when you can just army-build the more reasonable looking brown ones? At least, that was what I thought, but I really like the Headhunters faction, so at a certain point I was curious enough just to try one to further expand that group in my collection.

The truth is, it’s a cool and totally reasonable repaint. Generally speaking, the figure is exactly the same as the Headhunter who came out a year prior, it just swaps the brown paint for green. It’s not really any less realistic, and in some ways it adds charm to the figure, turning the Headhunter into a bit more of a showy, gaudy cartel member.

Though, beyond changing one color, the figure really is just the same thing as the standard Headhunter. So, anything else you might think about that mold still applies here, and there’s really no reason to like this figure if you don’t already like the V1 Headhunter. In my collection, this figure is useful for adding some variety to my Headhunter ranks, which is of course acting as an accessory to the original.

The parts make this figure better than the original release, arguably. The dumbest thing about the DEF line was the light-up missile launchers that pushed the price of them up by an absurd amount. This figure has virtually the same parts, just without the light-up gimmick in the launcher. You still get the extremely cool shotgun and backpack that holsters the shotgun, which is the main draw of the figure’s parts. At a time when Hasbro’s creativity was waning, it was nice to see parts that interacted like this.

These are harder to find, and the prices are pretty badly inconsistent on them.Used to, they were very cheap figures, but now they range from $15 all the way up to $30. Amusingly, they even out price a couple of convention Headhunters, which probably exist in far fewer numbers than this figure does. I like this figure, but I’ve gotta say I really don’t understand why it now commends more money than many other rarer and more delicate Headhunter items, including Headman, the Headhunter Stormtrooper, and normal Headhunters. I guess that’s just GI Joe collecting in 2020.

Headhunters Headman Gristle Gi joe Arah hasbro vintage action figure
Headhunters Headman Gristle Gi joe Arah hasbro vintage action figure
Headhunters Headman Gristle Gi joe Arah hasbro vintage action figure

1993 Headhunter Links:

Yo Joe

Headhunters by Scarrviper

2005 Scrap Iron (Comic Pack)

2005 Scrap Iron (Comic Pack)

During the 2005 Comic Pack line, it was a rare day when you saw a set that featured three good figures. More of the time, you’d get one or two good figures, and one figure that was completely unnecessary. Such was the case with this Scrap Iron, who’s easily the worst release of the character, but also has an egregious flaw that’s not come to light until recent years.

The truth is, I do not now, and never have really hated this figure. Objectively, it’s a barebones repaint in neon colors with bad accessories, though it does still have some appeal. If you like brightly colored repaints, it’s pretty fun seeing the Scrap Iron mold rendered in ridiculously bright colors that are similar to the Cobra Soldados. It’s curious and stands out particularly well, so there’s some novel appeal if you like that.

The mold is a full repaint of the Urban Division Scrap Iron from 2004, which was already a great version of Scrap Iron and a solid recreation of his original tooling. With that being the case, it really makes me think this slot would’ve been better used on some other repaint besides a Scrap Iron. Plenty of good ARAH molds got overlooked in this era for a figure like this one, who seems unnecessary. In it’s own right, this repaint is passable, but it reflects how Hasbro rarely made the best choices during this time.

The last nail in the coffin for this figure is the yellowing. In 2020, it’s more often you see these badly discolored than you do in mint condition, and that’s very disheartening for a figure that’s barely fifteen years old. Even MOC examples are turning green at an alarming rate, while the Serpentor and Firefly packed beside him remain pristine. It points me to think that this figure yellowing is a foregone conclusion, and one’s that haven’t will eventually. Here’s a montage of sealed examples I found on eBay, just from a recent search:

gi joe scrap iron comic pack hasbro 2005 valor vs venom

Other figures from the early 2000‘s are having similar issues (Spy Troops CC, Alley Viper, ect), but it appears most pronounced in this guy. Truthfully, it’s a relief that a boring figure like this one is what must be doomed to discolor, rather than a better release from the same period. Still, it speaks to me that the quality of 2000‘s plastic formulas may not be as good as we thought when these figures were new.

Parts are a pretty big issue with this figure. He includes the 1992 Destro pistol, the Shockwave pistol, and the bazooka with the muzzle from 1991 Zap. I guess you didn’t see that Zap bazooka everyday, so it wasn’t typical, though it feels far from natural with Scrap Iron. The Destro pistol is a good part, but it played itself out in the 2000‘s and was far too generic. Then you get the Shockwave pistol, which really is just a terrible and oversized part. Overall, a generic selection of mediocre parts.

These Scrap-Irons aren’t worth a lot. Typically they go for around $5 on the seldom occasion you find one apart from the Firefly and Serpentor he came with. With the other two, you can still get them for as little as $15. If you can’t get this guy as a freebie with Firefly and Serpentor, there’s really no reason to bother. Even if you like the look of the figure, there’s no guarantee it won’t just spontaneously discolor at a given moment, which erodes what little appeal this figure had in the first place.

gi joe scrap iron comic pack hasbro 2005 valor vs venom
gi joe scrap iron comic pack hasbro 2005 valor vs venom
Poopy old photo, but this how mine looked until the mid-2010’s.

2005 Scrap Iron (Comic Pack) Links:

Yo Joe

Joe A Day

1992 Big Bear

1992 Big Bear

Big Bear is a weird figure for me. A few oddities about him, mainly his deco, have always turned me towards 1998 Gorky as my default version of the sculpt. I still think that’s a somewhat better figure as Big Bear than the original is, but this is a very strong figure from the tail-end of the line that’s worth recognizing.

One of the coolest things GI Joe did in the 90‘s (that oddly enough, it’s rarely credited for) is bring us figures based on the October Guard from the early Marvel issues. This came in the way of Red Star, and Big Bear, neither of whom were characters from those early issues, but it was cool for them to finally put the concept in toy-form so many years after the fact. Of course, the most amusing part is that the Soviet Union dissolved the year before this toy came out, but that didn’t lessen the usefulness of the figure.

The quality and style of Big Bear has a lot more in common with an early eighties figure than it does a nineties figure. The sculpt is highly detailed and the colors are fairly good too. His design features a simple uniform that avoids being busy or over-the-top, and instead shows natural details like fabric folds and whatnot. The only thing I can really gripe about is that his paint applications leave something to be desired. The colors themselves are pretty good, but he looks somewhat flat with so much green and nothing else to really break up his colors. I also really hate that his eyes are red like his beard, which looks cheap to me.

I find his parts to be very interesting and curious; his gun in particular. The card describes it as an AK-88, a fictional Soviet-styled SMG, but it looks a lot more like the real-life PP-19 Bizon SMG. Many strange guns in ARAH were based on actual designs, so it doesn’t seem odd that this gun would be based on the Bizon. Yet, as far as I know, the Bizon was still in the planning in 1993. It could just be a coincidence, but it has made me wonder over the years if this gun was based on an early patent for the Bizon or something similar to that. A bigger gun enthusiast might know more definitively, but it’s cool to me none the less.

As for his overall load out, it’s pretty good. You get the aforementioned AK-88, which is a great part the figure can easily hold and pose with. You also get a nice and simple backpack, a missile launcher, and a stand. The missile launcher is really an ugly and oversized piece that provides nothing for the figure, but ignoring it, the figure has a decent gun and backpack similar to classics like Leatherneck, or the Viper.

Big Bear’s are worth about $8 complete, on a pretty consistent basis. 1992 figures are pretty common, so it makes sense that he doesn’t go for a whole lot. Still, it’s a cool figure that’s especially worth having, even if you’re not a big 90‘s fan. Then again, for all that he’s worth, I still think the 1998 Gorky is the better Big Bear.

1992 Big Bear gi joe Cobra ARAH vintage Hasbro October guard red star volga gorky
1992 Big Bear gi joe Cobra ARAH vintage Hasbro October guard

1992 Big Bear Links:

Forgotten Figures

Yo Joe

Half the Battle

3D Joes

Funskool Skydiver

Funskool Skydiver

When I first got into collecting vintage and o-ring figures again, online Joe dealers still had ample supplies of Funkskool overstock. I took a pretty standard approach to this and sought out what I mainly considered to be the best stand-ins for costly vintage figures, like V1 Flint, but one figure stood out to me as being so strange that I had to have him: Skydiver.

A lot of the time you’ll see this figure identified by collectors as Tiger Force Crazylegs, but I really don’t know why people think that. Nothing about the figure identifies him as Crazylegs, or a member of the Tiger Force. The only thing that ties him to either of these concepts is the usage of Crazyleg’s head and gun, with some yellow and black pattern pants that vaguely resembles the poorly done tiger-camo on Funskool Tiger Force Life Line. Skydiver is pretty clearly defined on the card as being his own character.

Note: Image borrowed from Yo Joe, link at the bottom. I’ve spent days looking for my Skydiver card and have no idea where I put it…

Speaking of the card, have a look at that thing! Is he dropping into a volcano? A few Funskool figures were released on non-standard cards like this, which featured unique art and backgrounds. Unique characters like Super Cop, Street Hawk and Super Hero came on cards like this, which I’m somewhat unclear on the significance of.

Skydiver is made from the body of 1986 Beachhead and the head of 1987 Crazylegs. It’s an interesting parts combo that fits pretty well and looks decent for a paratrooper. Crazylegs and Beachhead both had similarly sized heads, so the proportions don’t look much worse to me. What really sits this figure apart from Beachhead or Crazylegs, is his insane color scheme. All red torso, bright yellow camouflage pants, bright blue belts, everything that could be bright is bright. Still, that colorful and bizarre look is what’s charming about the figure.

For parts, Skydiver comes light with only Crazyleg’s gun and a very cheap parachute. No stock is included for the gun, and the parachute ties around his shoulders: there’s no backpack or anything that it ties or attaches to. It’s a little disappointing that his parts are so sparse, but things like this are sometimes easier to overlook in the general picture of Funskool’s bizarreness. I could try and say “At least the gun’s black!”, but with a figure like this, I’d have probably found it entertaining if the gun were powder blue too.

What prompted me to write about this figure, was discovering the insane new value he’s attained like many other Funskool figures. $100 seems to be the new normal for Skydivers, which is astounding considering a decade ago you could barely give this figure away. I wholeheartedly don’t recommend paying that much for this figure, as he’s neither rare nor particularly exceptional.

Though, it is somewhat of a separate topic, the massive increase in value for Funskool figures is fascinating to me. Technically speaking, these figure are not rare. In fact, many of them are probably some of the most common, most produced GI Joe figures in existence. Yet, a few short years after they were imported en masse, these figures have seen a consistent increase in value across the board, and become far more scarce (on the market). It’s a complete mystery to me why this happened, but it’s also fun to watch how long it lasts.

Funskool Skydiver Links:

Yo Joe

Forgotten Figures

Joe a Day

1986 Roadblock

1986 Roadblock

Roadblock is one of GI Joe’s more iconic and interesting characters, who also received more toys during ARAH than most other characters. The truth is, most of these toys are pretty good too, though it might be fair to say this Roadblock has the least appeal of them. It’s a figure that falls into the category of “Things I own because I got it in a lot.”, but I’ve found some ways to use him, still.

I’ll go ahead and admit this isn’t my favorite version of Roadblock, though, I have developed a fondness for using him. The figure’s design is made iconic by his appearance in the movie, and really isn’t too bad of a look for a more futuristic figure. He matches up nicely with contemporaries like Cross-Country and Sc-fi, which also makes him a nice crew member for the HAVOC. Some of what makes the figure memorable to me is that fact that he looks very dated, and like something that would’ve only come out between ‘86 and ‘87.

Of course, when you put aside iconism, the figure really loses it’s luster. At face value, 1984 Roadblock was a good figure; he had great colors and a great sculpt that stood out without looking outlandish. 1986 Roadblock on the other hand, looks both outlandish and somewhat generic, too. The figure is mostly white with no significant details, and has a bright green vest with a few painted details on it. I won’t say the look is bad, but it’s certainly somewhat bland, and I think that’s why this design didn’t take off in the same way as 1985 Snake Eyes did.

The parts leave a lot to be desired with this one. You get a machine-gun and a tripod: that’s it. The parts are still pretty fun, but lacking the helmet and backpack from the first figure just makes this one feel like more of a downgrade. The LMG is much more generic and hardly feels as iconic as the Ma Deuce. On the bright side, the tripod is taller on this figure, so that makes it a little more practical to pose him with it.

Ultimately, this would’ve been a pretty good figure, but the main problem he has is that he’s probably the least good Roadblock from the vintage line. If you really have a hatred for Tiger Force colors, you might say he’s better than that figure, but that still leaves the original, as well as the Battle Corps and Star Brigade releases which are some of the best figures from their respective years. It leaves ‘86 Roadblock as a figure that really only appeals to fans of the movie, which there aren’t that many of.

1986 Roadblock is one of those figure that is common, and has almost always been relatively cheap. You can easily get one for $6 to $8, and it’s pretty common you’ll get one in a lot like I did. If you’re a fan of the cartoon, more precisely, the movie, there’s appeal in having this Roadblock. For any other Joe fan, it’s fair to say the figure doesn’t provide much.

1986 Roadblock vintage gi joe hasbro gi joe the movie arah
1986 Roadblock vintage gi joe hasbro gi joe the movie arah

1986 Roadblock Links:

Yo Joe

Joeaday

3D Joes

TBM Nocturnal Alley Viper (Night Viper colors)

TBM Nocturnal Alley Viper

I’ve wrote about a lot of Alley Vipers here, so I was hesitant to keep making post about more of them. However, I’ve noticed how much the majority of my traffic tends to favor factory custom posts. So, despite the repetitive nature of staying on one single topic, it’s justified for the sake of increasing the amount of written information and documentation of these.

One problem that factory customs have run into, is that most GI Joe molds have a pretty finite life-span of straight repaints you can make before a figure gets boring. It’s a bigger problem for some figures more than others, as while I’ll likely purchase a Cobra Trooper in any color scheme conceivable, my interest in things like BATs and Alley Vipers is somewhat more fickle. After the first couple of recolors, I usually can’t justify more.

This particular Alley Viper avoids such a problem in part, because it disregards the standard Alley Viper paint applications, and has it’s own, truly unique deco. It does a surprising amount to highlight the detail of the Alley Viper mold in a way that other releases have yet to do. The contrasting black painted across the pouches on the Alley Viper’s chest really breaks up the look of the figure. The zipper that’s highlighted here is another nice detail that’s easier to miss on the V1 Alley Viper.

Another thing factory customs have been notoriously bad about, is matching the colors of new releases to vintage figures. In the case of TBM, both the Python Cobra Troopers and Python Night Vipers end up not matching so well with the colors on the vintage Python Patrol. This Nocturnal Alley Viper, however, does not suffer from such an ill fate. In fact, the green color of the figure is remarkably close to the V1 Night Viper, which really adds some appeal to this release for that reason. Of course, if you happen to own a Funskool Night Viper, the plastic is a slightly better match to that release.

The parts are the standard set you’d expect for the Alley Viper, including the original gun, backpack, and shield. The shield is a fairly interesting piece, as once again the deco has been creatively changed a bit. Replacing the standard camo is a large Cobra logo, which is distinct and adds something to the figure. My only problem is that the face of the Cobra doesn’t perfectly fit over the shield, but other than that, it looks pretty good.

This Alley Viper trends around $20, like many of the custom Alley Vipers that are still available. Given how much standard vintage Alley Vipers have always gone for, I don’t think this is too much to pay. It’s also appealing that you can integrate this figure with an existing squad of Night Vipers, which makes me feel better about only having one.

2004 Heavy Water (Glow in the Dark)

2004 Heavy Water (Glow in the Dark)

The Spy Troops Heavy Water was a pretty cool looking figure, but as a character, was pretty much the same thing as the Sludge Vipers and Toxo Vipers before him. And, in a strange turn of events, the GI Joe Collector’s Club picked up the mold to release a glow-in-the-dark version a year later, which didn’t really seem to be something too many people wanted.

In general, I think this figure sheds light on one of the biggest flaws of the Collector Club’s business model. By design, many of their store exclusives and membership figures, such as this one, were intended to have limited accessibility. The figure is tied to having a club membership, which you have to have in order to buy more, usually obtuse figures. If it were released differently, this figure could have seen mild success. Instead, it floundered for being a weird repaint that was far too costly and difficult to obtain for what it provided.

Putting that aside, this was an okay idea for an exclusive. It’s niche, in a similar vein to the 2003 Inferno BAT made from translucent plastic. Similarly, this figure provides you with one of the franchise’s only glow-in-the-dark items, which makes for an interesting one-off kind of figure, that’s fun to display or take pictures of. With that said, I scratch my head as to why both this figure and the Inferno BAT, were adult oriented exclusives. Wouldn’t it have been better to target toys like this to kids?

The gimmick works well and the figure will glow brightly if you hold him near a lamp or flashlight before cutting the lights. I’m not sure how gimmicks like this will last over time, though at least for now I found both opportunities I’ve had to photograph the figure to be a lot of fun.

For parts, you get a speargun from Spy Troops Depth Charge, and a backpack full of hoses that connect to the figure. The speargun looks good with figure, even if I find it’s inclusion a bit strange. The backpack on the other hand, works well enough, but definitely makes the figure feel more cumbersome to me. It holds together pretty well and doesn’t seem too restrictive or fragile with all of those hoses, but it does make posing him more difficult, which I don’t like.

Other than that, there’s sadly not much to say about the GitD Heavy Water. It’s a figure that looks alright and serves one, novel purpose. Other than that, it’s a pretty good, but fairly bland New-Sculpt figure. In my collection, the figure serves no particular meaning, it’s just something fun to look at every once in a while. Likely, this is why the figure was a colossal dud met with little interest from collectors: it’s superfluous.

Amusingly, GitD Heavy Waters sometimes go for less than normal ones which were produced in far greater numbers. Let that sink in for a moment. When you find them, you can get this version of the figure for around $5, sometimes less. I remember once being told that it was dumb not to buy almost every Club and Con exclusive, because even if you decide later you don’t like them, they always go up in value. It’s a line of thought that’s reminiscent of a pyramid scam, and of course, you can see how untrue it was as the Collector’s Club brand fades into obscurity.

GI Joe Glow in the dark Heavy Water Toxo Viper TBM BAT 2004 Spy Troops Cobra action figure
GI Joe Glow in the dark Heavy Water Toxo Viper TBM BAT 2004 Spy Troops Cobra action figure

2004 Heavy Water Links:

Yo Joe

Generals Joes

1987 Sea Slug

1987 Sea Slug

1987 was a weird year for GI Joe. I imagine it was hectic at Hasbro following the relative failure of the ‘86 Transformers movie, the cancellation of Sunbow season 3, and the fact that ARAH was on it’s fifth straight year, with the initial batch of fans getting out of toys. Reflecting this, you saw a real shift in the line’s style compared to the prior years, and some strange figures such as the Sea Slug are potentially a result of that.

The Sea Slug is a figure I have a hard time arguing a need for. There are so many naval Cobras that are vastly more fun and interesting than him, not to mention visually pleasing. I think the only reason I even own the figure is because I bought him during a depressed phase in my life where literally any vintage figure I could get my mitts on was a vice to help me through the week. The bright side of toy collecting as a vice, is that unlike other stress outlets such as substance abuse, I suffer no long-term repercussions other than having this terrible figure to gripe about.

A lot of 87‘s have remarkably good sculpts and character designs. Just of the Cobras, I can find a lot to like about the Techno Viper, Cobra Commander, Gyro Viper, and even the Royal Guard. The amount of interesting detail you see on the Sea Slug is far less than any of those figures. His torso is almost devoid of anything to make it remarkable or interesting. The rest of his look, like his head or the sculpt on his boots is just weird and tacky looking. The vague shapes and details make him look more like a Flash Gordon reject.

Sea Slugs, like too many other Cobra’s have a prominent chest decoration that’s made from delicate silver paint. It’s strange, given that other figures from this point aren’t as often worn as earlier figures like the Cobra Officer. It’s actually quite easy to find perfectly mint Techno-Vipers, compared to Sea Slugs. Not trying to make it sound like they’re rare or precious or anything, but anecdotally, they seem more prone to wear.

Amusingly, he comes with a small pistol. Much like the figure, it’s neither necessary nor very good, but as a small bonus it’s definitely something that adds more value to a vehicle driver. I could’ve swore I had one, but upon further investigation, it seems I don’t. Must have never bothered with it because it’s pretty mediocre looking, but maybe when I get around to getting a Sea Ray, I’ll get a pistol for this guy too.

I always feel like a lousy groupthinker whenever I dismiss a figure like this, that seemingly no one else likes either. Complete Sea Slugs can be had for as little as $5, which is astounding given how much other figures go for on the market these days. Though, the Sea Slug is a terrible and almost useless figure, so it makes sense to me. As a notorious cheapskate and army-builder hedonist, I’m tempted to get another, though frankly I doubt I will.

Sea Slug Sea Ray GI Joe arah cobra vintage o-ring hasbro

1987 Sea Slug Links:

Yo Joe

Action Force.DK

JoeADay

3D Joes

Forgotten Figures

2005 Frostbite (Valor vs Venom)

2005 Frostbite

Normally, I might’ve not thought to write about a figure this odd from the New-Sculpt era, but, a brief and sudden snowstorm gave me an opportunity to explore him for a bit to take some snow photos before the snow melted. In hindsight, the so called “New-Sculpt” era comes off as an obscure footnote, paling in comparison to the size and scale of GI Joe in the 1980‘s. Yet, toys like this one were of good quality, and were I given the option to do so, I would use this construction for a revival of the GI Joe brand.

The New-Sculpt style of figures was flawed, but in ways I think it would be ideal if Hasbro went back to this construction style.Ultimately, this was a modern take on the classic o-ring construction, which meant that the figures had similar function and playability. Compared to the 25th/Modern style figures, these were much less fiddly and were functionally more consistent. The later construction cemented GI Joe as a collector’s line, which has ultimately lead us to the current moment. While articulation and functioning-gear gimmicks like removable pistols and vests are good, it’s imperative that the toys retain the overall function and play pattern that made them popular at the line’s peak moments.

As for Frostbite, the design lacks character in certain regards, but overall is a good quality figure from this period in time. The proportions are quite good, and the sculpt has the right amount of detail as well. The main problem with the figure is that he’s generic and lacks the character of V1 Frostbite. Looking at his head sculpt which lacks his distinctive beard, you could just as well say he’s some Viper as much as he is Frostbite. Touching back on my earlier point, I feel like this figure represents a problem with the era, in how it demonstrates this style of construction at it’s best; while also demonstrating the line’s overall lack of character and identity.

The accessories are a bit curious, but in general I’d consider them fun. He includes a snowboard, missiles for the snowboard, a riffle, a gauntlet communicator, and a paintball gun, oddly. Most of these parts seem pretty standard, although nice overall. As the first instance of this paintball gun, I feel like it’s inclusion is worth commenting on. It’s a fairly nice part, but why does he have it? What does he do with it? I can’t really think of anything besides just that paintball was popular at the time. The rest of his parts are decent, the snowboard in particular is quite good. Besides being able to mount the missiles on it, it has adjustable foot mounts that add extra playability to the piece. The fact that the parts are fun and relatively unique to the figure does a lot to elevate him over many of his contemporaries.

There’s a variant of this figure for whatever it’s worth in the form of the 2008 single-card release. Like all of those figures, slight changes were made to the paint colors, such as his goggles, skin, and most noticeably the camouflage on his legs. It’s pretty insignificant, and of course the 2005 release is objectively better for including parts, though, it is very interesting to see how much a figure can change between production runs that are only a few years apart.

New-Sculpt figures aren’t valued by collectors, and this is reflected in the price of figures like Frostbite. If you hunt, you can get a complete Frostbite for a handful of dollars, but, it does seem that that would require some hunting now. Like with many figures from the Valor vs Venom line, only a handful ever seem to be on the market at any given time. If you wanted to represent this period in you collection with the best it had to offer, Frostbite’s a figure worth tracking down.

Gi joe frostbite valor vs venom 2005 2004 Snow Wolf Cobra vvv vintage hasbro
Gi joe frostbite valor vs venom 2005 2004 Snow Wolf Cobra vvv vintage hasbro

2005 Frostbite Links:

Yo Joe

Joebattlelines

General Joes

Forgotten Figures: Rarities – Unproduced 2002 – 2005 New Sculpt Figures