1988 Iron Grenadier

Sometimes, I’m not sure about my ability to separate a character or idea I like from the actual toy it’s applied to. Like with the Iron Grenadier, the elite foot-soldier of Destro’s personal faction, I’m not really sure if the toy is that good or if I’ve just been conditioned to love it from the daydreams I have about him. Of course, the character is kind of part of the toy, which was one of the selling points that separated GI Joe from things like The Corps!. Without getting to deep about it, here’s some happy words and a few photos of the Iron Grenadier.

The colors are really nice on the Iron Grenadier, in multifaceted ways. Going with his elite European profile, the black and red makes him a little reminiscent of a Nazi SS uniform. I’m not sure if that was intentional or not, but this wasn’t too long before WWII mania really set in so there’s that. More importantly, the colors also riff off his Cobra equivalent of the Viper, and directly match up with either version of Destro. Obviously his colors match Iron Grenadiers Destro, but with only silver and gold to separate them, he looks pretty splendid alongside the V1. There’s some amazing consistency there, as I really wouldn’t expect an ’88 figure to look good along side an ’83 figure, but the thematic colors are one of the stronger characteristics of the Iron Grenadiers, as a faction.

I’ve seen the sculpt described as “space conquistadors” and mildly can’t unsee it, but overall I really dig the look of the armor. It’s bulky, and looks like it could take some shots. Paired with his primary weapon being an Uzi, I imagine Iron Grenadiers using a lot of shock tactics without much worry as to their personal harm. The helmet design is really impressive: the fin on top gives it a similar look to knight armor, but also the more ornate WWI European helmet designs*. Underneath that, is an advanced and futuristic looking tactical (Gas?) mask, that combines to form the most defining element of the figure.

*In particular, it kinda looks like a Russian Adrian helmet. I wonder if that was intentional, since Cobra Troopers have helmets sometimes depicted with mildly German styling. Given the conflict between Cobra and the IG’s, perhaps a reference to Germany vs Russia at any given point. That, or a toy designer just checked out a history book on gear, choose it at random, and here I am making shit up 37 years later.

It’s funny how the space-y look of Iron Grenadiers is fairly well accepted, even outside of this figure, whereas the BF2000 remain obscurities hardly touched by any facet of the brand (I think even Classified has continued to ignore them). I think some of that is owed to the fact that the Iron Grenadier is actually a good figure, as well as the face of his own faction (which, you really can’t say about Maverick). I’ve sometimes wondered if sci-fi is just a more accepted theme for villains, but there again the character ties back to Destro, whereas the BF2000 amounts to a bunch of bland Captain Power rejects, who drive MASK reject vehicles. One expands the lore a bit, but the other serves no real purpose.

His accessories are interesting. He includes a gold, sheathed sword, a red pistol and a giant black Uzi. These parts are tied to the character and make him more visually impressive, though none of them are very good. The obvious flaw with the Uzi is that it’s absolutely massive, over-scaled on par with something atrocious like the SAW Viper LMG. It’s also a notorious thumb breaker, so I don’t use the ones that I have and usually opt for a Snake Eyes or Low-Light/LAW Uzi. I also find some flaw in the hip mounted accessories that were popular for a few years, such as this sword. As an adult, it works well enough and figures can be carefully posed with said style of accessory, but I couldn’t imagine playing with something like this. It just falls right off. Of yeah, last but not least is the pistol, which is actually pretty cool. It’s very blocky, but it looks unique and he holds it well, so that’s good. This later became more of a standard Cobra pistol during Battle Corps, included with a few oddballs like the HEAT Viper and TARGAT.

The Iron Grenadier sculpt never got a good repaint besides 4 bootleg versions by Letal Customs. In Brazil he was released as Terrok, with no changes at all. The head was slapped into a Night Viper body and released as a 2005 JoeCon figure. The Letal Customs figures were nice, but he never released more than a handful of them. Given his recent habit of revisiting Cobra Troopers and Steel Brigades over again, it’d be nice if The Black Major would take another stab at the Iron Grenadier. The sculpt still has a lot of untapped potential, and an o-ring version of the fantastic looking POC Iron Grenadier seems more than doable.

Iron Grenadiers price in around $20, though auctions seem fairly inconsistent for them. Joe prices seem to finally be softening a lot, as a few years ago these guys had gotten really pricey. I remember wanting a broken one for a custom and being unable to get even that for less than $30. It’s a far cry from when you could get toys like this for $5, but $20 is a fair market price for an o-ring figure when you consider that’s about what a new TBM figure or ReAction figure would cost. For me, I might go back for a few more at current prices, since my squad is still fairly modest.

gi joe iron grenadier destro 1988 hasbro

gi joe iron grenadier destro 1988 hasbro

Orange swords from the bootleg. Not a perfect swap.

1988 Iron Grenadier Links:

Forgotten Figures

3D Joes

Half the Battle

1988 Sgt. Slaughter

1988 Sgt. Slaughter

I don’t know a lot about wrestling, and generally speaking I don’t like celebrities either. So normally I’d be against anything to do with a celebrity crossover inside my precious military fantasy, but the Sarge is an exception. To me, Sgt. Slaughter is a GI Joe icon; He’s the face of the brand in a way Duke could never be, partly because he encapsulates something of 80‘s culture* that’s lost now. Also, he’s on Twitter and is incredibly nice to GI Joe fans to this day, so it’s hard not to like him. With that said, here’s the less-seen V3 Sgt. Slaughter.

*One of my vague statements that’s probably more amusing left to interpretation. A team of elite American soldiers recruiting a famous wrestler to be their drill sergeant, and help them win fistfights against ancient aliens and terrorist leaders made from the DNA of history’s baddest dudes, is so over-the-top and unashamedly macho. GI Joe seemed a lot less like propaganda for the war machine, but rather a collection of anything cool that would make a boy’s imagination run wild. Ninjas, laser guns, big tanks, killer robots, ninja women in tights, some heavy metal lookin’ dudes; tossing in Sgt. Slaughter kind of gives you the essence of the brand in a nutshell. It’s also something they’ve never recreated in the roughly four decades since.

This Slaughter was the included Driver for the Warthog A.I.F.V., which is a pairing that only makes sense when you think about that fact that Slaughter probably helped move a ton of these vehicles off shelves. With the Triple T, that felt a lot more like an excuse to upcharge for Sgt. Slaughter, but at least with this version he’s actually included with one of the best vehicles ever made. 1988 was a good year for GI Joe in general, but the vehicles especially were better than average.

1988 Sgt. Slaughter stands apart from the first two releases by switching out his more standard outfits for a stereotypical GI Joe design. The result is something that feels well integrated with the line at the time, at the cost of seeming much more generic than the previous two Sgt. Slaughter figures. This version of the Sarge looks like it could easily have been some random Joe just with a head swap, which is a good thing or a bad thing depending upon how you look at it.

It’s a strong figure besides being mildly generic though. The sculpt is nice and sharp, especially around the chest with those bullets and a few other details. The head’s a little large and soft, but it doesn’t bother me too much, since he has a removable hat. Normally I’d prefer a sharper sculpt to a removable piece of headgear, though one of the strengths of this figure is that he’s different enough from the last two Slaughters, so the compromise is worth it in return for something new.

Speaking of the hat, it’s his only accessory, so that’s about it for this paragraph. Kinda weird he’s got an ammo belt sculpted onto him and nothing it goes to, but later vehicle drivers tended to cut corners like that. My introduction to the GI Joe media was an old VHS recording of GI Joe:THE MOVIE, and the Terror Drome infiltration scene was always one of my favorite parts. I think because of that, I tend to pair him with Cobra weapons I imagine he’s stolen while fighting behind enemy lines. That’s how I rationalize the bullets too: He picked them up as spare ammo after raiding a Cobra armory.

1988 Sgt. Slaughters are harder to find than others, and are somewhat pricey at the moment, consistently hitting between $20 to $30 for a good example. Being an ‘88 figure that’s tied to a mid-sized vehicle probably means there’s less of them out there, though the relative scarcity would be offset by the fact that this is the least memorable Sgt. Slaughter figure (I put Slaughter’s Marauder’s ahead of him, since at least he had a sub-team named after him). This is a lot more than I paid for my example years ago, but the seller’s market fades slowly, and Sgt. Slaughter appeals to more than one fandom, so it makes sense.

1988 sgt slaughter gi joe 6995362757_248269ff4d_c6995362001_7a3d257af2_c

1988 Sgt. Slaughter Links:

Attica Gazette

Forgotten Figures

Half the Battle

3D Joes

Joe A Day

1988 Duke (Tiger Force)

1988 Duke (Tiger Force)

Tiger Force Duke is two things I like, being that I like Duke and I like Tiger Force. Yet, strangely enough I don’t know if I feel that much of a connection to the figure besides it being the tiger-pajamas Duke who mostly only comes out once a summer to play with his other tiger-print friends I like more. Which has it’s appeals, given that the original Tiger Force is a very strong set of figures, so just having a Duke to match them isn’t a bad thing.

Objectively, I think there’s a case that can be made that Duke is the third weakest figure of the set. The worst figure is probably Frostbite, just because he’s the one that makes the least sense, and second would be Bazooka, since keeping the football jersey and losing the colors doesn’t really hold much appeal. Duke loses a lot for the scant paint on his head, with V1 Duke making the head work with his painted teeth and a separate color for his hair. Tiger Force Duke changes his hair color to brown, presumably to save on money since it matches with the color on his belts and bandolier. He also has these weird peachy-tan pants that are a shade that doesn’t really match with any of the other Tiger Force Figures. Most of the other figures share a color or two between them that works nicely towards making the Tiger Force look like a cohesive team, but Duke’s pants don’t match with anything. It could look worse, but I’ve always felt he looks a tad bit inferior when you sit him next to Flint.

It’s a good looking figure despite all that though, and I’m probably the odd one for not holding him in such a high regard. The olive green shirt is a nice shade that still perfectly fits with the heavy use of green from early in the line. The brown details and peachy pants also do nicely to make him look less monotonous and show more detail than the original figure, which is a big plus. If he had more orange or yellow on him, he’d probably be a lot less popular, and I don’t know if I’d really like that either. The worst thing he probably has going for him though, is that I always compare him to Flint, and while this is a good figure, that one’s a great figure.

The Duke mold went through a lot of changes up to the Tiger Force release. I’m going to assume something must’ve go awry with the arms early on, since late-release Dukes from Hasbro and Takara both swapped over to V1 Grunt arms (Probably when they sent the Doc mold to Plastirama?). Tiger Force Duke (and later, Chinese Duke) has Hit & Run arms, which works pretty well as a substitute, though I’m not sure I’ve seen a shirt like that with elastic cuffs before. The Tiger Force release also benefits from only using the sharper Duke head, compared to the original which had both this version of the sculpt and a doughy, soft looking version early on.

For parts, you get the same kit of fun gear from V1 Duke: a tan helmet, a green backpack, an M-32 Pulverizer and a pair of binoculars in dark grey. The green backpack is really nice and because it’s a common color, it also pairs decently with a few other figures. The helmet’s the same color as his pants, so it’s also unique to him and not easily mistaken for any other version of the casting.

Tiger Force Duke’s run around $25 for a mint complete figure. You’ll find some examples that swap the gun and binoculars for similar black versions though, so that’s something to look out for (mine’s usually pictured with alternate parts, since my only copy of his gun has a broken barrel). It’s a lot for a figure, but just a year or so ago Tiger Force anything would be hitting north of $70, so it doesn’t seem to bad to me now.

gi joe tiger force flint arah 1988 vintage hasbro cobragi joe tiger force duke roadblock flint tripwire 1988 hasbro

1988 Duke (Tiger Force) Links:

Attica Gazette

Half the Battle

3D Joes

1988 Spearhead & Max

1988 Spearhead & Max

I’ve not put enough time lately into writing and taking photos. Part of that is because I’ve been going through tubs of childhood toys looking for lost vehicle parts, and usually finding everything except the one I’ve been looking for. In spite of that, I needed a Joe who I have at least two photos of this week to post about. Looking through my options, there’s quite a few figures that inspire some thought on my part, but I want to take a little more care while having fun with them; I needed someone to essentially be filler. In a lot of ways, that kind of sums up my feelings on Spearhead & Max.

So yeah, of the 1988 single-cards, Spearhead & Max is probably my least favorite release. To me, everything about him feels obligatory, forced and somewhat lackluster. Starting with his character, his filecard is just WEIRD:

Spearhead was the youngest and most successful insurance salesman in the Pacific North West. It was said that he could sell a term policy to a dead cow. Everybody like him, trusted him, and bought more insurance from him than they could afford. Spearhead denies that guilt was a factor in his decision to join the army—he simply felt that somebody had to do it.
“Some guys, they’re gonna lead a combat assault, right? They jump up and holler, ‘Follow me!’ and charge full tilt at a bunker—halfway there, they look back, and no one’s behind them! Of course not. The guy was a jerk. Spearhead could jump face first into a vat of rabid hyenas and fifteen guys would follow him. No hesitation. They’d jump SMILING. And of course, Spearhead’s mad cat, Max, is always a source of inspiration.”

He’s supposed to be really charismatic I guess? The text doesn’t really say anything interesting about him. It feels like some kind of joke I’m not getting, which may be the case, but even then his character just feels phoned-in. His secondary specialty is finance… Which I guess is unique, anyway.

The sculpt on this figure doesn’t do very much for me. His proportions feel really out of place and distinctly of lower quality than every other sculpt from ‘88. His head’s on the smaller end, his torso is super bulky, then his legs are really skinny looking. Kind of a shame he looks like a stern and cool trooper on the cart art, but the figure just has this ho-hum random dude kind of look to him.

The colors don’t really do him any favors, either. This entire year of figures was hurt by the more sparse paint applications, but among the few colors you’ll find on Spearhead is a heaping helping of orange camouflage. My current mentality for GI Joe is that if colors look good, then it’s enough reason to have them on a fantasy commando toy. With a similar looking figure, ‘92 Duke, he uses bright red for highlights, and it looks great against his light tan. A peachy tan with orange is both bright, and rather unappealing to me visually.

For accessories, you get his helmet, a rifle, sword, backpack and of course Max, his bobcat. The inclusion of a bobcat always came across to me as if they had a checklist of features to have in every year, and “good guy with pet” was one of them. His rifle looks like crap. For years I’ve had this figure and completely forgot I never bothered with getting his real gun, but I have other copies of the sculpt; I’m familiar enough with it to know I don’t really need it. It’s so cartoonish looking, why is the tip of the barrel so huge? It looks like some kind of weird suppressor. Then it has two magazines too: why? They look like different kinds of ammunition, but I can’t figure out what the second feed would be for. The only mildly cool thing is it has a strap, which adds a bit of play value. His sword is another mystery, it’s oddly kind of ornate like some sort of ethnic weapon.

A mint complete Spearhead & Max runs a solid $15, but even one imperfection often drops him down to being $6. He’s always been on the cheaper end, and because of that he does tend to make a fun addition to a turret, or just as buddy to go with someone cool like Shockwave or Repeater. All things considered, I don’t hate Spearhead (& Max), I just don’t really have any reason to like him, either.

gi joe spearhead & max 1988 arah figure v1 version 1 gi joe spearhead & max 1988 arah figure v1 version 1

1988 Spearhead & Max Links:

Forgotten Figures

Attica Gazette

Half the Battle

Joe A Day

1988 Tiger Force Flint

1988 Tiger Force Flint

Certain figures I just associate with fun and good times, Tiger Force Flint is one of those figures. Well, I also associate a lot of Flint figures with good times, he’s a cool character and is easier to incorporate into adventures than Duke. As a young teen I was quick to add several versions of Flint into my collection, and that’s a move I definitely did not regret.

When I first got into collecting loose o-ring figures I was around 15 and had barely any money. Because of this, I chanced a really curious lot on eBay once, the photos were horrible, glary and of the figures in plastic bags. I could barely tell what was there, let alone what condition it was in, but is was something like $10 after shipping, so I took a chance and bought it, since I knew at least one of the figures would be in decent condition. When I finally received my figures, I realized I had actually done quite well, even at the time. Inside the box was Tiger Force Flint, a ‘97 Viper, ’97 Vypra, a decent Ripper, a Secto Viper (with helmet!), and a ‘93 Keel-haul, who even happened to be the logo variant that I didn’t already have. The figures were all relatively mint too, I miss the days when a broke teenager could get that much shit off eBay for $10…

I probably should have been the happiest with the Secto Viper, but really Tiger Force Flint was what I had the most fun with. I already had the Funskool version at that point, but the Tiger Force colors were more fun, and the paint-masks were much sharper on the Hasbro versions, so this figure really became my new default Flint. Despite that, I really didn’t take too many photos of him back then, especially without other Tiger Force figures. I’ve always been a little fussy about keeping sub-teams together, and he was my first Tiger Force figure, so that probably inhibited me from using him as much as I would’ve liked.

Flint has the best Tiger Force colors of the entire subset. I like the bright oranges and yellows on some of the figures (Roadblock, Tripwire), but Flint’s mixture of brown, green and olive looks fantastic. The original Flint colors are hard to beat, but these are a great alternative (and really, it’s the only decent Flint recolor, so that’s a big plus too). Despite the addition of the tiger pattern on his shirt, he still features some nice and fragile gold details, and a separate gray color for his boots and gloves. Objectively, there’s nothing that really makes the Tiger Force figure better or worse than the original, it’s just a matter of preference.

His parts were mostly the same as the Flint’s, just in a dark gray color. Flint’s backpack is a little bulky, but I think anything else looks like a poor substitute. His shotgun though, is his most fun part. Not really sure what model it is exactly, but currently I lean towards an Ithaca 37. It’s definitely a pump-action and it’s not too big, but shotguns all look kinda similar to me, so maybe it’s another one. This part is fun and easy for figures to hold, and the sculpt is sharp enough that it’s easy to tell what it is. For me, it’s hard to separate this gun from Flint, but some extras would probably make a nice side-arm for a variety of vehicle drivers. Hopefully someday someone will make some bootleg castings in black.

A mint complete Tiger Force Flint fetches a pretty steady $40. Ditch the parts and you can get one in nice condition for around $10, which frankly isn’t so bad an option when V1/Funskool Flint parts still match well with this figure. Tiger Force figures in general got really expensive between ‘17 and ‘21, but prices are cooling off a little, a trend I expect to continue as the economy melts. Even sitting that aside, we’ve probably passed peak value for a lot of GI Joe items, so I don’t think we will see too many more episodes where a bunch of weirdos pop online and suddenly inform everyone that previously common toys are rare and worth 2 to 3 times what you were paying a day ago.

gi joe tiger force flint arah 1988 vintage hasbro cobra gi joe tiger force flint arah 1988 vintage hasbro cobra gi joe tiger force flint arah 1988 vintage hasbro cobra

1988 Tiger Force Flint Links:

Attica Gazette

Forgotten Figures

Half the Battle

3D Joes

1988 Storm Shadow

1988 Storm Shadow

Storm Shadow as a GI Joe is a concept I’m not so sure about. At this point, it seems to be something that’s been mostly forgotten about, which I find weird since Tommy was a good guy for more of ARAH than he was bad, but I suppose it goes to reinforce the notion that GI Joe died after 1987. Regardless, this was a pretty fun toy, and it also completely changed the character of Storm Shadow from it’s release to the line’s cancellation in ‘94.

Despite being a year of toys I like a lot, 1988 has a lot of random guys, and not quite as many surefire winners like you had seen in years prior. From that end, you can see some of Hasbro’s motivations for bringing Storm Shadow back with a new figure, since from what I understand of the old stories, the original was one of the first ‘84 guys to sell out anywhere you could find Joes. Plus, your only other big-shots were probably Road Pig, Iron Grenadier Destro and Sgt. Slaughter, two of which were vehicle pack-ins. To a mild extent, it makes Strom Shadow the poster boy for 1988, which surprises me, as it’s not something I normally think about.

I don’t think this is my favorite Storm Shadow sculpt overall. The hooded design does a nice job of differentiating this figure from the original, while maintaining the look of a ninja, though I find the sculpt leaves something to be desired. It’s detailed, and the proportions are alright, though speaking of the later I tend to find that the way the figure goes from baggy sculpted pieces to thin sculpted pieces to be a little jarring. It’s not necessarily wrong, just awkward by sight and feel, like around his shin guards, or the bagginess of his perpetually lifted sleeves. On his own, it’s a fairly good ninja toy, but when compared to the standard set by the ‘84 Storm Shadow sculpt, I don’t think it’s quite as nice.

While plenty of details go without paint to show them, I think the deco is one of this figure’s stronger elements. You have the distinctive Tetris-block cammo that premiered in ‘88 and saw seldom use afterwards. We probably lost a few nice paint masks for the cammo, but I like it, and the figure seems a little more memorable for having it. You also have the Arashikage clan tattoo featured prominently on Storm Shadow’s right arm, which I think is probably the most substantial detail featured on the figure. Without that one detail, I think this would be a much more boring figure, but it’s presence is cool and eye-catching, especially since the rest of his colors are a fairly monotonous mixture of white and gray.

Storm Shadow includes a red backpack and sword, a black claw and compound bow. Like a lot of ‘88 figures in my collection, I have the misfortune of not having completed this guy years ago when prices were cheap. Fortunately in this figure’s case, his parts were reused quite a bit in the following years, so the claw and bow are parts I have several other copies of. The bow is a bit hard for figures to hold, so I don’t like it too much, but both parts look alright. The backpack is one of those with hooks for sliding his sword into; this was a common gimmick in ARAH, though one I’m also not so keen on. To me, it seems like the clips had too much of a tendency to stress the sword or break off, which limits them to just looking odd on the backpack. I think these parts being bright red looks a little weird too, but there again, this figure didn’t have a lot of color, so that’s probably the motivation for that.

After it’s use here in the US, the mold went to Brazil and later Funskool who used it for very similar releases. Then the mold was recalled by Hasbro who put it to use for a pair of repaints, a boring and uninspired green figure in the ’04 Ninja Cobra Strike Team set, and a Red Ninja Viper included in a comic-pack. Both of the later repaints are fairly mediocre, and I think their boring decos make the mold seem a lot worse. The lack of a satisfying repaint from this mold makes him one I’d be tempted to buy some extras of for customs, but that might require more energy than I’m willing to put in, given this release is already good enough.

Mint complete examples of ‘88 Storm Shadow go for around $20, though I notice the figure is both fairly common and also one that frequently goes well above that price, and slightly below it too. To me, that means the figure is probably worth less than $20, but there’s still some holdover pricing from the seller’s market of the past few years. While it’s not my favorite version of Storm Shadow, nor one I’ve even used in pictures until just the past year or so, it’s still a very solid toy, so I think the pricing is about right for it.

gi joe ninja force storm shadow cobra gi joe hasbro vintage 1988 gi joe ninja force storm shadow cobra gi joe hasbro vintage 1988

1988 Storm Shadow Links:

Forgotten Figures

Attica Gazette

Half the Battle

Joe A Day

3DJoes

1988 RPV

1988 RPV

The RPV, or “Remote Pilot Vehicle”, is one of those ideas for a GI Joe toy that’s actually rather cool and interesting, but comes across somewhat bland as an actual toy. I’ve seen this toy get put through some harsh put-downs by collectors at various points, though I think there’s other GI Joe vehicles that are more deserving of thorough admonishment. Still, it’s a somewhat flawed vehicle, but not without it’s merits.

So, to my limited understanding of Cold War-era RPV launchers, this vehicle is actually fairly realistic and would serve a real purpose. Remote Pilot Vehicles, or as you may know them now by the modern acronym UAV, were first being used for reconnaissance and intelligence operations around 1960 during the Vietnam War. At the time, these vehicles were top-secret of course, and they looked a lot different than the drone equipped on GI Joe’s RPV, but it’s another element that ties back to ARAH’s heavy reliance on Vietnam-era military tech. I’m not sure if either the drone or the launching vehicle here is based on any particular real-word equipment, but similar vehicles would’ve been in use around the time of this toy’s release.

A major problem for the toy, is that I don’t think too many people really understand how one of these would work, especially not in 1988. With some cursory reading, I can imagine a few scenarios where the RPV could be involved with some very fun GI Joe adventures, but I doubt so many children of the 80‘s knew too much about these, which meant those adventures probably never happened.

Aviation history aside, the RPV has a critical problem as a toy: It doesn’t do much. Small vehicles are limited in what they can provide, but the RPV essentially launches it’s drone and sits there. Just by way of it’s gimmicks, it’s a little more interesting than the Battle Barge, but this isn’t a toy that does a whole lot of things. Of course, it has some then requisite features to make it a tad more interesting, like a tow-hook and the seat-belt. The drone has a removable nose cone too, which reveals some computer details.

My biggest gripe with this vehicle is no doubt the radar station. When fully hooked up it makes this vehicle really cumbersome and tedious to move around. It connects to the RPV via a standard rubber-hose like most figures included. Unfortunately though, the pegs for it are in these odd recesses on both the vehicle and the radar station, meaning you can’t gently push the hose on like you normally would. I had both pegs break on me recently, so I blame it on that.

In Europe there was a significant recolor of this vehicle, where the tan was replaced with silver and the white was replaced with Cobra-blue. Just for it’s oddness I’d kind of like one, but between the fact that it’s terribly hard to find, and that the RPV isn’t something you need more than one of, I doubt I’ll ever bother with it. The color choices were especially weird on it though, as it makes it look more like the Cobra Adder than any existing Joe vehicle.

The RPV is virtually worthless. Mint complete examples sold by toy dealers who can usually get 300% of a figure’s value at auction, can only sell the RPV for $8 to $10. It’s odd, niche, and doesn’t fit with any particularly beloved subset of figures, so I think there’s generally not much of a market for it. Despite that, I personally feel like this was the best drone-related vehicle in the entire toy line, and there’s enough there that it’s worth having.

gi joe rpv r.p.v. mainframe psyche-out 1988 gi joe rpv r.p.v. mainframe psyche-out 1988

1988 RPV Links:

3D Joes

Toys from the Past (European variant)

A Real American Book

1988 Windmill

1988 Windmill

In the past, I’ve considered Windmill one of the worst figures in the line. That’s sort of by a loose standard, as if I told you the real “worst GI Joe ever”, it’d be nothing but Shadow Ninjas, since those fail as functional toys. Windmill has no such flaw, but he’s exceedingly ugly to look at, and that’s something that holds him back quite a bit.

His sculpt is surprisingly decent, maybe with the exception of his head. His flight-suit is well detailed, and he even has a little respirator sculpted onto his chest too. His face in unremarkable, but well scaled and reasonably sharp. The only real issue here is his colors. After careful examination, his helmet doesn’t even look that bad by GI Joe standards, it just looks weird and like he has cat-ears because of the bad coloring (there’s a lot of different helmet-mounted displays out there, and some of them look pretty wacky). A lot of real helicopter pilots wear helmets with weird crap all over it, but it doesn’t come across right because of the paint.

Arguably, the worst aspect of Windmill is his colors. The combination of orange and green makes it hard to make out his details, and the black bits on top of it create some harsh tonal crush. For comparison, the similarly obscure Skid-Mark also has similar colors to Windmill, but he’s saved by having a more balanced palette overall, with black used much more sparingly. The Funskool version of this figure does a much better job of showing his details, though it’s red and blue colors aren’t very preferable to me. Maybe someday I’ll custom paint one in V1 Ace’s colors just for something to do.

He includes a single gun, which is a large revolver. In the past, I’ve disliked this gun quite a bit just for how badly out of scale it is, but I’ve grown to see it has some unique merits, and isn’t that badly out of scale by GI Joe standards. In all of ARAH, there’s 4 revolver sculpts (Backstop’s, Downtown’s, ’92 General Hawk’s and this one), which makes it fairly distinct, especially if you’re looking to expand your pistol collection. It also has a nice, skinny handle that makes it possible for figures to hold it well, unlike the terrible Shockwave pistol. It’s size makes me think of something you’d see Yosemite Sam totting around, probably because it’s a revolver, but in actuality, it’s a similar length to most GI Joe pistols (all of the formerly mentioned revolvers are 30mm or longer).

So, I used to hate Windmill. I thought he was a terribly ugly looking figure, with a strange sculpt and a cartoonish looking gun. Now, I find him to be more usable, as the sculpt really isn’t horrible, and the pistol I’ve even developed some fondness for. All of that aside, I still think he looks ugly, which relegates him to a very low-tier as a GI Joe pilot. There’s simply plenty of other figures that fill the niche this guy does, and look far less garish at the same time. Still, he’s a fun toy that can sit and hold his gun without breaking, which makes him factually better than a Shadow Ninja, therefore, he’s no longer a “worst GI Joe” in my eyes.

Windmill is still a dirt-cheap figure, now and presumably forever. You can get a Windmill with his pistol for a measly $5, or less. It’s a common toy and a character of virtually no reference in any GI Joe fiction, so there’s simply no interest in him. That’s sort of a nice thing too, as I highly appreciate figures I can buy cheaply for a spare gun or to have fun painting, which is something current market has made very prohibitive.

1988 Windmill Links:

Forgotten Figures

3D Joes

Custom by Jogunwarrior

Half the Battle

1988 Voltar

1988 Voltar

Among all of the non-Cobra entities GI Joe has to deal with, the Iron Grenadiers are easily my favorite Cobra alternative. Most of their figures weren’t perfect, but as villains, they make a lot of sense and have an interesting esthetic. Voltar’s a good example of this, as he’s very much not perfect, but also a cool little figure in some other ways, that does a lot of things I like.

Voltar was originally part of my brother’s collection, but was one his odd figures that captivated me a lot. I think it’s because he had several things I liked going on, which included: A robotic monocle-helmet, gold, and evil facial hair. He wasn’t enough of an evil cyborg to outclass Vapor, but he fell into his role as a general. At this point in my childhood, he had Power Rangers style battles with Ninja Force Bushido and the ‘92 Eel (who was a good guy, to me).

My fascination with Voltar didn’t end there though, and I continued to like this figure in particular, even into my teenage years when 25th Anniversary was my collecting focus. I really wanted a Voltar to go with my Destro from that line, but that was at the point when acknowledging the GI Joe line after 1986 was a blaspheme. Mixing modern and vintage figures has always looked way too dumb to me, but I still think there was a few odd moments when 25th Iron Grenadier Destro hung out with Voltar and Metal Head just because I liked them that much.

All that sentiment aside, Voltar’s a nice figure in some ways, and a weak figure in others. There’s a ridge on top of Voltar’s helmet, that seems to nicely line up with the one on the normal Iron Grenadier: an underappreciated bit of continuity between them. I also think his head sculpt is nicely sharp, best illustrated by the prototype Long Range figure that reused his head, and looked much better without the oversized helmet (instead, Long Range got a new head that looks much worse). A few parts of his design leave something to be desired, around his knees and his gloves in particular, but other than that it’s a nice looking figure. I like that he uses gold and black to tie him into the Iron Grenadiers, but also introduces magenta as a color for the group.

I like his parts, but they’re definitely not for everyone. He included a backpack, SMG, and a condor. His SMG is pretty unpopular, frankly, I don’t like it much myself. However, when I see it, I just recall a lot of memories of using this gun in various colors as a kid. It looks powerful, and fit into hands pretty well too. The backpack’s okay, but kind of a mess. Then you have his pet bird, which is probably the strangest part of the figure. It really doesn’t tie into the character any at all, though I sometimes wonder if including a vulture was a play on his role as a general for a war-mongering arms dealer. Was there a quota for animal pack-ins? Either way, I’d use the birdy, but mine’s missing the feet.

Voltar was sold in an “Ultimate Enemies” pack with Muskrat. I don’t know why these two have each other as nemeses, but it seems like something fun and goofy enough to think about. While we’re on his role in the fiction, I really hate how Hama treated a lot of later characters like this in the comic. Sure, Raptor was dumb and nobody cared if he was tossed into a volcano and never seen again, but Voltar? He seemed like a fun and resourceful enough character to keep having some kind of role. But, he wasn’t Snake Eyes, Storm Shadow, Zartan, Scarlet or Baroness, so he had to get killed off in favor of continuing to over-expose the soap opera of five or six characters.

Voltar’s a cheap figure surprisingly enough, you can get a mint complete one for around $15 with some regularity. Given that I was losing bid-wars on broken Iron Grenadiers at the beginning of the year, I thought he’d be a tad pricier just as a member of the group. Obviously, most folks just don’t care about this guy a whole lot, though part of me wants to be hopeful it’s a sign prices are starting to soften again overall.

1988 Voltar gi joe hasbro cobra iron grenadier vintage 1988 Voltar gi joe hasbro cobra iron grenadier vintage

1988 Voltar Links:

Forgotten Figures

Joe a Day

3D Joes

1988 Psyche Out (Night Force)

1988 Psyche Out (Night Force)

Night Force would almost be an overrated subgroup in GI Joe, if you only looked at figures like Falcon and Muskrat, where nice looking toys were put in different, arguably less cohesive colors. The appeal of Night Force, in my opinion, largely comes from the figures who had normally bright colors swapped for more serious business colors, like Lightfoot, Crazy Legs, and in the case of this profile, Psyche Out.

gi joe vintage cobra night force tunnel rat 1988

A GI Joe who specializes in Psy-Ops is a pretty bizarre idea for a character. There’s a few other characters he could pair up nicely with, but personally, I find it hard to do much with him. It makes it even weirder to think about why he’s a member of a night-ops team, but I suppose it was really just an opportunity for Hasbro to recycle a mold from yesteryear. I find something fascinating from a more conspiracy minded point of view about Psyche Out, and personally enjoy pairing him up with Chuckles and Scoop as a propaganda/conspiracy team (though, I have no cool pictures to represent that).

Given the nature of this figure, the fluorescent green of V1 Psyche Out really wasn’t that obnoxious. Still, the colors are superior on this version. Palette-wise, there’s a lot of hues that overlap between this figure and a few other vintage classics. His off-white shirt is pretty similar to Mainframe’s color; likewise, the olive pants are in line with Heavy Metal and a few others. It makes him look more cohesive with those golden-year ‘85 and ‘86 figures, and less like a stereotypical 1987 figure in all of the worst ways.

This figure looks pretty nice, but in the end of the day I can’t find too much to do with him. I’ve had the figure out at my desk for two, maybe even close to three years now contemplating that cool photo I’ll take of him, but “standing aimlessly by a hummer” was the best I could come up with for now. I like the toy enough to want to do something with him, but he kind of just comes off as a good-guy version of Crystal Ball.

I still don’t own a single Night Force figure that has their original parts, so for my Psyche Out, I just use a selection of my favorite pistols or the original’s gear. Night Force Psyche Out included a backpack, an antenna for his head, two clip-on wrist radars, a radar hand-device, and a seldom seen pistol, all in black. It’s nice for being different, but these parts really don’t look any better than the original’s. As I already find Psyche Out’s normal equipment to be weird and niche, I feel no need to acquire these parts.

A complete Night Force Psyche Out runs around $130 currently, but one with only a couple of his parts in nice condition only fetches about $30. Having figures and repaints without their original parts feels pretty lame. Despite that, I really can’t say some little black satellites are worth $100, especially not when he looks fine enough with other parts.

gi joe vintage cobra night force tunnel rat 1988

1988 Psyche Out (Night Force) Links:

Forgotten Figures

Joe A Day

Half the Battle

3DJoes