1985 Ripper

1985 Ripper

I’ve always been fine with Dreadnoks, but something that surprises me about my own interest in recent years, is how much the appeal of the Dreadnoks have grown on me. There’s a limit to that, and a few good reasons my interests have taken me there. Because of that, I’m sometimes prone to think that Ripper might (Might!) be my favorite figure from 1985, the same year with classics like the Snow Serpent, Flint and the Crimson Guard. He’s not perfect, but he’s also a lot of fun for reasons, so here’s my best attempt at articulating that.

Gi joe ripper ferret quick kick dreadnok 1985 arah hasbro figure version 1

One thing Joe blogging has really made apparent to me, is just how far and few between Cobras are in GI Joe. It’s a standard toy marketing kind of thing, because good-guys always sell a little better than bad-guys. Still, it means that if I spend every other week looking at a Joe, then a Cobra, I’ll run out of unique Cobras to write about way faster than Joes. Troop-builders and the umpteenth bootleg Latrine Viper in Tiger Force colors gets pretty repetitive to talk about too, so unique Cobras become even more valuable in my collection. So just by virtue of not being a faceless Cobra, this is the first thing that highlights the appeal of a figure like Ripper.

Another thing I like about Ripper, is that he’s a perfectly disposable thug. A lot of the Cobras like Firefly or Wild Weasel are just too cool and competent to have stumbling around and losing all the time, otherwise how could you take them seriously? Dreadnoks like Ripper are kind of like a Viper who just has a face. The human element of the character makes him more of a fun lens to explore Cobra through, and he’s not owned by the organization so much that he always has to follow orders like a good little robot. It gives him a life of his own, yet he’s very far from a Marry-Sue kind of character.

Ripper has a really good sculpt: simple and to the point like his contemporaries. His head is a little large and caricatured looking, but it’s still sharply detailed and expressive. Buzzer and Torch might have slightly better proportions, but the wrinkles in Ripper’s face and the texture on his hair make him seem more detailed than the other two. The paint applications also do a good job of making him more distinct and interesting. Bright blue and green aren’t a common color combo, and the added camouflage on his shirt makes the figure seem even more detailed. Then you have some of that wonderfully fragile Hasbro gold to highlight his necklace, armband, brass knuckles and knife.

For parts, you get a rifle, jaws of life, his backpack and a hose. The jaws are his distinctive Dreadnok weapon, and if it was his only weapon it’d certainly knock him down a peg, but the added bonus of a rifle is probably one of the best elements of the figure. Having a gun lets him fight in battles like a normal figure, which you can’t say for Buzzer or Torch. His rifle is a modified version of Snow Job’s, which also gives it the added benefit of being easy to hold and scaled quite nicely. The jaws of life is a mildly fun contraption too, mainly for the fact that it stores on his back when he’s not using it. When in use, it’s pretty unwieldy, but it’s possible for him to get a two-handed pose with it.

A big shame about V1 Ripper, is that we never got a cartoon accurate repaint despite the potential for that to be an unique and attractive figure. After Hasbro’s release, he went to Funskool where they made a normal one and the uber-rare purple-shirt version. Then there was a crappy Joecon repaint based on the purple-shirt one, and finally a comic-pack release, that was bland and uninteresting besides the nice black accessories it came with. Admittedly, there’s not much you could do with Ripper’s sculpt besides making different looking Rippers, but it’s always a little vexing to contemplate some cool recolors that will never be a thing now.

Ripper is still a really cheap figure, on a good day you can get one for around $13 complete with mint gold paint. I think I’m mostly alone in liking him a lot, as he’s always been a cheap acquisition and he’s only marginally more expensive now than he might’ve been ten years ago, despite my dollar only being worth half as much. In some ways, I think that’s somewhat of a testament to the fact that Dreadnok fans are relatively a vocal minority, as I still have to get into a knife fight for a broken V1 Dusty or Iron Grenadier to paint, but nice Ripper’s continue to run cheap despite being prominent in both the comics and cartoon, and a figure from Joe’s zenith year.

 

Gi joe ripper ferret quick kick dreadnok 1985 arah hasbro figure version 1Gi joe ripper ferret quick kick dreadnok 1985 arah hasbro figure version 1

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1987 Dreadnok Cycle

1987 Dreadnok Cycle

I think in a general sense, 1987 is a very underrated year when it comes to vehicles. Compared to ‘86, you have more fun and better looking vehicles from ‘87, and the only real loss is the Battle Stations, which ended after the Surveillance Port, LAW and Outpost Defender. After typing that, I do realize I’m saying that 1987, the year with the Buzz Boar and POGO is better than the year with the Tomahawk… But 1986 also had the LCV Recon Sled and a bunch of other offerings that were mediocre at best. The Dreadnok Cycle fits into this as a good example of something that isn’t great, but is also better than a lot of the more mid offerings from the year prior.

For a long time, the Dreadnok Cycle was the sort of thing I avoided, mainly because I always thought it looked like something from Whacky Races more than GI Joe. Boring as it is, I’ve usually preferred to imagine my ‘Noks hanging out in grungy civilian vehicles and ordinary Cobra hardware over their own proprietary items. So I never owned one of these until 2017 or so, and even then it was only because I was bored out of my mind and wanted a cheap GI Joe vehicle to pull me out of a slump.

As a gang of bikers (playing their tune), it was cool that Hasbro actually went and made some kind of bike for them, as were it not for the Dreadnok Cycle, the Dreadnoks would’ve never had a bike that wasn’t a recolored RAM. Choppers and custom bikes tend to be really strange looking, so it’s appearance really isn’t that questionable, besides the turret gun that looks a tad more cartoonish than I’d like. Something about the bike makes me think more of a bosozoku bike than a western chopper, I think in particular it’s the tall seat; western bikes usually have small seats while Japanese bikes I’m more used to seeing have tall seats like this. On an unrelated note I just wanted to type somewhere: An expelled Arashikage who became a Dreadnok seems like an idea that should’ve been done, make him a knock-off of Jagi from Fist of the North Star. Maybe as a custom one day…

Past how it looks, the Dreadnok Cycle presents a lot of play value for a medium-size vehicle. Besides it’s driver, it has a swiveling turret, that features what the blueprints call a “‘Blazing’ Shock-Dampened 106m Recoilless Rifle”, which is on it’s own swivel too. The front-wheel turns, and it also has a pair of missiles that seem pretty dangerous, though maybe not as much as the recoilless rifle. It’s good for what it is, though it’s pretty much impossible for a figure to use it’s handle-bars, partly because o-ring joes can’t pose that well, but mostly because the things are just positioned way too high up. The handles are also pretty hard to use on the recoilless rifle, but I’ll give that one a pass since I’m not really sure you’d hold and shoot that like a normal gun anyways.

If you have a lot of patience and some money to burn, there’s some cool recolors of the Dreadnok cycle to collect. Estrela released Ciclofera in 1993, which came in similar but still noticeably different colors. In ‘95 Hasbro released the vehicle again with a missile launcher as the Street Fighter Karate Chopper, before it finally got a convention repaint in ’04, as the Dreadnok Cycle, just in different colors. Buy ‘em all and you could assemble a nifty looking gang of Dreadnok bikes in different colors. At one point I had thought about doing this myself, until I realized it was a lot more trouble than I was willing to put in for the mold.

Dreadnok Cycles have had some very volatile pricing in recent years. When I bought mine less than a decade ago (I mentioned it, but I can’t remember what year exactly) I paid around $8 for it. Then the coof-collector saga happened, and the price sky-rocketed to a whopping $50, where it had been just a year or so ago. Now though, prices are quickly falling, and it’s more common that you can get a good one for less than $20. The red deflector shields on the turret seem to be the item that’s most often missing or broken (they don’t stay on good), but even if you get one missing those, you can find replacements with relative ease. It’s a good vehicle and I’m glad it’s coming back down to a more reasonable price now that the normies are going back to kayaking and prescription drug addiction or whatever they do when they’re not ruining toy collecting.

1987 Dreadnok Cycle Links

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2004 Dreadhead Joe-Bob

2004 Dreadhead Joe-Bob

Of the o-ring Joecon sets that were made, it’s probably not too much of a shock statement to say the Dreadnok Rampage set was probably the worst. Little things tend to make all of the figures wrong, like putting classic Dreadnoks in mostly uniform camouflage, or using a UK-inspired Tiger Force scheme for the Joes, that still doesn’t match with those figures entirely. Still, the biggest stinker in the set is the Dreadheads, and maybe none of them more so than Dreadhead Joe-Bob!

The Joecon guys were really big on coming up with these strange and arbitrary rules for their convention sets. One of their seeming rules was that every set have an army builder, so what did they do for a Dreadnok set? They shoehorned in a Dreadnok army-builder! It’s such a moronic concept, and yet they managed to probably do it in the worst possible way at that. They could’ve repainted random Cobra troops in the colors of the Dreadnok Ground Assault, or even the camo pattern from this set and had something slightly more enjoyable… but no. They opted to make a crap-ton of inbred cousins who are all nearly identical clones of each other.

All of the Dreadheads were made from the body of Muskrat and the head of the Aero-Viper. Besides having bare arms, there’s nothing about Muskrat that really screams Dreadnok at me. The Aero-Viper head does work fairly well, but this should’ve been a one-off character, not someone you get six of. There might’ve not been so many other molds that could pass for new Dreadnoks, but if they had to do an army-builder, Tiger Force Green Shirts or Steel Brigade would’ve been much better.

Dreadhead Joe-Bob finds even more ways to disappoint, as unlike the other Dreadheads, Joe-Bob is nearly identical to the Torpedo figure that was released to retail in the same year. Given the fact that that Torpedo figure is pretty cool too, this virtually renders Joe-Bob completely invalid (To be fair, I think Torpedo simply recycled the Dreadhead paintmasks. Doesn’t change the fact that now he exists, meaning you have less reason to ever want Joe-Bob.). I will say though, I find the Dreadnok tampograph on his mask to look rather nice and it’s very sharp for a detail that’s about the size of a small ant. Also, he has a green beard, so maybe he’s a crazy fan of Hatsune Miku.

His accessories are bland new-sculpt era junk, which includes a gray G36 rifle, a gray pump-action shotgun, and a clear figure stand. There must have been a real obsession with Heckler and Koch during the 2000‘s, since most the GI Joe guns you saw nauseating amounts of were H&K. The little shotgun is okay though, the sculpt is easy enough even for old figures to hold, and it looks decent.

Dreadheads in general are now pretty hard to find, I’ve not seen a listing for this particular one in a while. At auction, the last Billy-Bob that popped up for sale only went for $20. There for a while, Chinese eBay sellers were selling overstock Dreadhead Joe-Bob’s for low-low prices. And by a while, I mean probably years; nobody wanted this thing even for a few dollars. Dealers will occasionally sell one for around $60, but if you’re that desperate for a Dreadhead, this April Fool’s joke is definitely on you!

gi joe joecon GIJCC convention dreadhead joe-bob dreadnok funskool ripper buzzer gi joe joecon GIJCC convention dreadhead joe-bob dreadnok funskool ripper buzzer

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1992 Road Pig (Super Sonic Fighters)

1992 Road Pig (Super Sonic Fighters)

In my early years collecting Joe, I really didn’t like the later Dreadnoks all that much. For me, the Dreadnoks stopped at Buzzer, Ripper and Torch. So while I was collecting 25th figures and the tail end of the New-Sculpt era, Dreadnoks other than those three were something I didn’t put a lot of energy into acquiring. My opinions on a lot of topics haven’t changed that much over the years, but Dreadnoks are something I found myself increasingly open to, including zany figures like Sonic Fighters Road Pig.

gi joe vintage figure super sonic fighters dreadnok road pig

Dreadnoks work for me a lot more now than they used to. At a time, I saw them as goofy, Mad Max crossed with the Garbage Pail Kids type characters. Figures like Road Pig, Zarana or Gnawgahyde seemed to me more like some kind of gross-out toy, much more on the cartoonish end rather than the extremely serious and at all times realistic military drama that was GI Joe. My thinking about Cobra has changed a lot over time though, and frankly, the Dreadnoks and how they operate seem a lot more fun and really-stuck now than it used to. In particular, I like them for acting as mercenaries that seem less elite or polished than your typical Cobra with a face. They also account for about half of all Cobra’s that aren’t army-builders, which is nice when Computer-Nerd Viper V3 gets boring.

In recent years, this has become my favorite version of Road Pig. The colors are harsh, and it’s not as detailed as the ‘88 release, but at the same time he sees some benefits from being a neon repaint. First, he really stands out; the obnoxious orange skin-tone coupled with the rest of his colors leaves him instantly noticeable in any environment. It also suits the character a good deal, as Road Pig’s supposed to be a gaudy, nasty looking guy, so the neon colors make sense and work well with him. I think the last thing I really like, is just how distinct the figure is next to his respective peers. A lot of the Dreadnoks often feel like retreads of similar designs and colors, but this one doesn’t fit with much besides maybe Ninja Force Zartan.

Of course, that subjective reasoning aside, this Road Pig is an UGLY figure, and there’s not much disputing that. The skin-tone is such a weird and unnatural color, that also has the misfortune of contrasting poorly with his orange hair. There’s also something that bothers me about the crossbow bolts on his leg, seeing as how he no longer includes the accessory that’s in reference to (although, you can fix that by giving him the parts from the Night Creeper Leader).

His accessories are something else that received an overhaul, and once again I don’t at all mind this. Included with Sonic Fighters Road Pig is an orange machine gun, an orange flamethrower, his original shoulder pad in orange, a backpack that makes lights and sounds, and a figure stand. So besides the shoulder pad, the original hammer, crossbow and arm-shield are gone, though personally I don’t see this as much of a loss. While these guns aren’t marvelous, they do the job decently and even look alright with a few other 90‘s figures that have orange colors. Similarly, ‘88 Road Pig’s parts never really worked well for me; the clip-on on parts in particular always felt cumbersome and fell off too much.

A complete ‘91 Road Pig should cap out around $25, but $20 is probably a more reasonable price. Typing that feels weird to me, as this used to be a figure nobody wanted. I only bought one for doing silly things with, until he grew on me some large amount. Of course, we’re also at the point where $20 really isn’t a lot of money, so in that regard I think it’s a nice figure and probably worth it.

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1992 Road Pig (Super Sonic Fighters) Links:

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1985 Torch

1985 Torch

My opinion on Dreadnoks tends to come and go, as sometimes I find myself greatly appreciative of their place in the line, and sometimes I feel they’re a bit overplayed. Of course, that’s true of most themes you find in GI Joe, as GI Joe rarely had a good idea it doesn’t completely wear out (ninjas, faceless army-builders, ect). Regardless, Dreadnoks are generally a staple of the GI Joe line, and usually the older ones like Torch, tend to be the better ones.

Of the original three Dreadnoks, I didn’t go for Torch until I already had Funskool Buzzer, and an ‘85 Ripper. That generally reflects my views on the three, where Buzzer is the best, closely followed by Ripper, and then Torch is more of an afterthought. Nothing about Torch really makes him a bad figure, on the contrary, he’s actually nicely done in several ways. As a character though, he doesn’t really stand out apart from the other two, and starts to just seem forgettable, over time.

In some ways I’ve grown an appreciation for his lack of uniqueness, along with other bland Dreadnoks like Monkeywrench, after contemplating him less as an individual, and more so as a mook with a backstory. I won’t be army-building Torch (although I do have two), but thinking about him less along the lines of Zartan or even someone like Copperhead, and more as something of a less anonymous Viper, seems to open more doors for him and other Dreadnoks in my head.

Torch is the guy in the lot who wears a leather vest, and surprisingly, that’s a motif Hasbro didn’t really reuse much despite them being a biker-gang. Almost every other Dreadnok is either completely shirtless or wearing some small and insignificant piece of cloth, which makes a lot of them look more like homeless people and less like bikers in my mind (though, Ninja Force Zartan wears a leather vest too). His sculpt is covered in the typical amount of golden-year details that bring him to life, though my favorite thing about his look, is that it’s very apparent what he represents without really having to know anything about him. I would’ve liked a figure like this a lot as a kid because of that.

For parts, you get his signature welding-torch and a backpack in connects to. It’s sort of weird he didn’t have an extra weapon when Buzzer had an ax and Ripper had a rifle, but Torch just comes with two parts. It’s also weird that his torch connects via a plastic cord on the weapon itself, much like the breakage prone gun with Flash and older figures; while Ripper used the black hose that became standard after this point. Makes me wonder if Torch was designed a little earlier than Ripper.

The median price of a Torch right now seems to be around $20, which isn’t bad, but is still a little more than I expected. This guy used to be lot fodder and one of the cheaper Dreadnoks to get, but now a decent one will run you at least that much. Still, he’s a cool enough figure that if I didn’t already have one, I wouldn’t mind paying that much for him.

1985 Torch Links:

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1986 Zarana

1986 Zarana

As a sub-group, the Dreadnoks started off very hot in ‘84 with Zartan, and subsequently in ‘85 with Buzzer, Ripper and Torch. After that, however, the Dreadnoks quickly became decidedly more mediocre, with ‘86 introducing Monkey Wrench, Thrasher, and Zartan’s twin siblings, Zandar and Zarana.

For the purpose they serve, I like the Dreadnoks. They’re fun figures that are unique and individualistic. Even the more generic or uninspired members add something to the line, in the way that they’re somewhere between being an army-builder and an actual character, kinda like Cantina goons in Star Wars. It gives Cobra some individual characters that are unique, but also unimportant enough to be disposable and believably subdued with relative ease.

Unlike the more generic Dreadnoks, however, Zarana has a much more defined character, and I have’t always liked it. In Sunbow, they gave her a really cringey romantic plot with Mainframe, which always irritated me a bit. A lot of the times in the cartoons, and also a bit in the comics, I felt she wound up just being an expy for the Baroness. In general, I felt as though the character’s portrayal was always either irritating or just phoned-in.

The figure itself is kind of fun. Having a female to hang around with the Dreadnoks is a tad interesting. The sculpt is overall very detailed and has enough paint to highlight most of that as well, which makes her a fairly fun figure. Like her siblings, Zarana also has a color changing gimmick, though eventually I don’t think there will be any more of these that work. For awhile, you could restore the gimmick by boiling the figure, but this only works some of the time.

gi joe zarana zartan dreadnoks v1 1986 hasbro action figure

Fresh after being boiled. I’m pretty sure it quit working again after this though.

Of course, there’ also the well-known big-head and earrings variant of Zarana. As I recall, early Zarana figures had the earrings head, while the later ones have the smaller head. Some people think the earring variant looks better, and I do think the detail is slightly better, but the derpy expression and gigantic size kills it for me.

I hate Zarana’s parts. She includes a red backpack and a saw-gun-thing. The backpack is rather forgettable, but her cutter weapon seems strange and a little contrived. A normal gun or pistol like Zartan’s would’ve been a lot nicer. I never bothered getting V1 Zarana’s parts, as the similar ones from the comic-pack figure were enough for me.

Zarana’s seem like they’re getting hit pretty hard by the newbie collectors. Pricing at the moment is very inconsistent on them and the earring-variant is going for around $50, while the other version (pictured here) is going for around $15. It’s funny to see people shelling out so much for the “rare” variant, when there’s clearly an ample supply of them being traded around. I like Zarana, but I’d probably not own one if I had to pay these prices.

gi joe zarana zartan dreadnoks v1 1986 hasbro action figure gi joe zarana zartan dreadnoks v1 1986 hasbro action figure

1986 Zarana Links:

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1989 Gnawgahyde

1989 Gnawgahyde

In the late era of ARAH, Gnawgahyde came as both a character of minor prevalence and as one of the last Dreadnoks (the last new one, IIRC). Of course, all of that screen time is limited to the DIC cartoon unfortunately, but that doesn’t stop Gnawgahyde from being a pretty great figure, like many others from his year.

As one of the figures I’ve had since I can remember by way of my brother, Gnawgahyde left me feeling somewhat ambivalent as a kid. Even back then, I didn’t like the DIC episodes, so cartoon reruns didn’t sell me on him as a character. Moreover, because it was a figure that was technically my brother’s, I didn’t know what parts were his, and this is one of those figures that’s really made by his parts.

Of course, that’s not to say the core figure’s design is bad. There’s a ton of detail all over the sculpt, and his face has a pretty cool expression too. I think the profile of his head’s a little long, but it’s still a good sculpt. The necklace and fur-vest on the torso are also great details, and the look of the fur does nicely to separate him from the rest of the Dreadnoks made to that point.

In regards to the sculpt however, one thing I never have liked about him is the functioning knife holster on his leg. It was an ambitious attempt for the time, and a cool little feature, but it seems to want to always bend the handle of his knife outwards. Why would I want to put a knife in there just to get it bent? Besides that, it looks kind of bad.

His accessories are many, and quality wise are all over the place. The hat and sniper riffle are quite nice, while his machete is simply fantastic. I had so much fun with that part alone when I was a kid, giving it to ninjas and such with the wrist clip it featured. With that said, it’s pretty sad they never reused it during Ninja Force. I like his bow alright too, but with the presence of the machete the knife feels like overkill, meanwhile the quiver just looks terrible to me. The sculpt is giant, and there’s no sculpted detail on the front of it!

Then there’s his boar. This was also the point of the line where any figure that could conceivably include an animal, had to include an animal. Is it his pet? His next victim? It’s pretty distinct looking, with the piercing in it’s ear. Though at the same time, I have a hard time imagining this is a guy who cares very much about animals.

Complete Gnawgahydes routinely go for about $20, though more often than not you’ll find them missing at least one part, which cuts the price in half. Typically, it seems the most commonly missing parts are the knife followed by the bipod. For a character as memorable as this guy (for a post 1987 character), with as many parts as he has, I’m a little surprised he’s not going for more.

Gnawgahyde gi joe cobra dic 1989 90's arah cartoon dreadnok hasbro
Gnawgahyde gi joe cobra dic 1989 90's arah cartoon dreadnok hasbro

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2005 Zartan (DTC Comic Pack)

2005 Zartan

In 2005, GI Joe was low on my collecting radar and Toys R’ Us was a seldom stop for me. So most of the comic pack figures came and went without my knowledge. My collecting interests changed a lot as the 2000‘s came to a close, and with a bigger interest in oddball 2000‘s items like these, I picked up most of the good comic pack figures around 2010 and ‘11. The overstock was so bad on these they were available for years after release at retail price and even below that, which provided me with a good avenue for some unfamiliar sculpts. One such sculpt that I had never owned, was Zartan.

I think Zartan could be argued as one of the most important villains in the GI Joe storyline, but unfortunately, he doesn’t have a great history of action figures. After the classic V1 figure, you have a strange but decent Ninja Force release, a terrible ARAHC figure, some novel Joecon items, and a pair of sub-par New Sculpt era figures. As someone who wasn’t even born in the 80’s, it was always frustrating to have to few options for such a cool character.

For a comic-pack release, this Zartan is really nice. The colors are nicely different from the V1 figure, but aren’t so much of a departure that they look wrong. Of course, he no longer changes colors like the V1 figure, but some collectors might appreciate that gimmick being lost. Save for the head, the sculpt is entirely recycled from the V1 figure and marks the only other time it saw a retail release. If there had been a handful more of good or even decent repaints of this figure, this release might not have been as worthwhile, but such was not the case.

Speaking of that head, I have mixed feelings on it. Like a lot of figures from the time, it’s a little small. The face sculpt is pretty good, although I think the shape of the cowl looks a little exaggerated. The face paint is also strange looking, with black going all the way up his forehead.Has he ever looked like this? The sculpt looks a lot worse without that trademark diamond pattern on his face.

I never liked Zartan’s removable chest and leg pads. Like with the HEAT Viper, it seems they serve no purpose beyond getting lost. This figure loses Zartan’s iconic pistol and disguise and replaces it with a bow, arrow and quiver. The convention figure didn’t have it either, so I assume it was lost in the transition between Funskool and Hasbro. These parts were a huge appeal with the original and it’s a shame they were lost. At the very least, the new bow and arrow set’s nice in it’s own right, and is an appropriate part for the character.

V1 Zartan’s aren’t cheap or easy to get, and the later figures are all either novelties or are crappy. So if you want an alternative for a decent Zartan figure, your choices are this one and the Funskool figure. They certainly aren’t as easy to find as they used to be (what is), but the sealed set with a nifty Fred Cobra Commander, Zarana and a reprint of #74 barely tops $20, so that’s not a bad option.

gi joe zartan comic pack dtc cobra arah dreadnok ninja custom gi joe zartan comic pack dtc cobra arah dreadnok ninja custom

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2004 Convention Buzzer

Among the many Joecon sets that came and went, one of the most memorably lackluster was the 2004 set. Among the many figures FunPub could have made, they opted instead for some Dreadnok repaints that were at best, novelties. This Buzzer figure is a perfect example.

To preface this, I suppose I’m developing a habit of hating Joecon exclusives on this blog. I really don’t, at least not generally. But, most of the Joecon exclusives that inspire my comments are ones that I view as being somewhat flawed. This Convention Buzzer figure is flawed, but also represents one of the worst Joecon sets ever made.

The figure himself looks fine enough. It’s Buzzer, with the contemporary 2000‘s ARAH flesh color. He now is in mostly red, and has some camouflage on his pants. A modest, and different look for Buzzer. The problem that arises is that outside of looking different and being mildly limited in production, that’s all this figure has to offer: colors. Just colors. These colors aren’t based on some niche appearance he once had, or an old prototype, or even some bizarre foreign release. They are simply new colors applied to an old action figure to make a new, novelty collectible. The lack of any creativity here and forced nature of figures like this were something I had a great disdain for with FunPub’s Joe and Transformers exclusives.

With that said, Buzzer is still an excellent classic sculpt and I even find the colors to be attractive in a few ways. The flesh tone on this figure somehow seems more appropriate than his pastier vintage tone. As an Australian biker currently hanging out in the Florida Everglades, it seems right that his skin would be a bit darker. The red color coupled with the camouflage has a good urban appearance too, I think he’d look alright with the Alley Viper V6 to name one example.

With all that said, I can’t be the only one indifferent to this figure. I acquired my example sans accessories for a whopping $3. A weird example, but you rarely encounter anything from a convention that cheap. Even as of this writing, complete examples of this figure are easy to find under $20, if you hunt I’m sure you could even get this figure for less than $15. If you really want a Joecon exclusive, he’s not a bad option for that novelty. Beyond that, it’s a really shallow figure for a convention exclusive.

Joecon Buzzer GI Joe Convention Dreadnok Hasbro 1985 2003 Joecon Buzzer GI Joe Convention Dreadnok Hasbro 1985 20032004 Buzzer Links:

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Buzzer at Half the Battle

1986 Monkeywrench

Monkeywrench is a weird figure. By far, he’s the most forgettable Dreadnok and his accessories don’t fulfill his role as an explosives expert. Despite this, he’s not my least favorite Dreadnok, in fact, I actually rank him higher than a number of other’s including Road Pig and Zandar. He does have flaws, but they don’t ruin him as a figure.

As a sculpt, I find Monkeywrench to be rather impressively detailed. The grenades, patches, pistol, the weird red ties around his legs, it all contributes to a fairly detailed look, at least compared to other early Dreadnoks. I think the only thing I dislike about the sculpt is the size of his head. It’s a bit small, but really I think it just looks worse when compared to other vintage figures that have larger noggins. Still, it’s an inconsistency that hurts him when displayed with many of his contemporaries.

The worst thing about this figure is his accessories. The only thing he comes with is a grey, trident launching harpoon gun. The character mainly deals with explosives, and yet they just included this random piece of junk with him. This weapon is one of the most boring, useless parts in the entire ARAH toy line, it definitely doesn’t add anything to Monkey Wrench here. Personally, I have a tendency to equip him with a grenade launcher, usually the one from ROC Heavy Duty.

I think a big draw to this figure is just his usefulness as a generic Dreadnok who looks pretty good. He’s easy to throw in a diorama with just about anyone. He never really did get much character development, appearing only briefly in the cartoon and not doing much of substance in the comics either. It’s easy in that regard to use him as pretty much anything you’d like.

So for all things considered, Monkeywrench is probably one of the best fillers you can get to pad out your Dreadnok ranks. He goes well with almost anyone and can be acquired at fairly cheap prices. He’s not a strong figure or character that stands well on his own, but he fills his own niche nicely.

1986 Monkeywrench Road Pig GI Joe ARAH 1986 Monkeywrench Road Pig GI Joe ARAH